Tetris Breakout

by mr-blue
Overall★★★★★★★★★★2.84
Fun★★★★★★★★★★2.84
Innovation★★★★★★★★★★3.29
Theme★★★★★★★★★★3.54
Graphics★★★★★★★★★★2.46
Audio★★★★★★★★★★2.20
Humor★★★★★★★★★★3.25
Mood★★★★★★★★★★2.35

Game made in 48h for the Jam. This is my second time participating in Ludum Dare. Last time I had an unfinished game.
The first day was entirely wasted, because I had no idea what I should make. @ashtrail#6935 helped me with an idea on Discord. Thanks! Progress was quick and I love the final result! I had so much fun.
@ArBe#4656 suggested adding different colored tetris blocks, so I did. Thanks for the suggestion!

Controls:
A, D, arrow keys, or anything horizontal really - move left, right (The arrow is your character)
Press spacebar to launch a missile

Randomly placed, randomly colored tetris formations will fall down. Your goal is to destroy them with your rockets. After you've destroyed 10, you can use a powerup to destroy every spawned tetris formation.
If you fail to destroy a tetris formation, and it stays on the ground for more than 5 seconds, you will lose health and the piece will self-destruct. Try to avoid that.

I hope you have as much fun playing the game as I did making it.

Made with ♥️ by MetalBreaker
Genres: action, puzzle

Comments16

egawag
egawag24 Apr 2018, 14:14
Nice game! using the power up and watching them all fall was surprisingly satisfying. I just wish there was a score counter so I could see how far I have gotten.
OhFiddleDiddle
OhFiddleDiddle24 Apr 2018, 14:14
Hey, good job. :)
My main advice would be two parts.
First, it's always good to put the instructions in the game somewhere, because most people I would wager don't actually read the full description before playing.
Second, In a game as "Arcade-y" as this, it's probably a good idea to make up some kind of scoring system which is shown as the player plays. As it is I didn't feel much motivation to keep playing.
Nice job though, keep it up. :D
Mr. Blueauthor24 Apr 2018, 14:28
@Riddhee Dutta Thanks! I'll be sure to check it out.
Iak
Iak24 Apr 2018, 15:24
Aye, having a score would be neat, but it'S a pretty interesting mechanic idea overall.

btw, I think your restart button is broke. At least for me on windows restarting seems to freeze everything.
Mr. Blueauthor24 Apr 2018, 15:48
@Iak Uh-oh! I didn't notice that. :/

Edit: I pushed a new version that doesn't have that issue. Thanks for bringing it to my attention!
Ashtrail
Ashtrail25 Apr 2018, 04:18
Yo, glad I could help with inspiration.

As some people have said a timer/score would be cool but what the game definitely is sound effects (and a pumped up music) but mostly SOUND EFFECTS to go with all THESE EXPLOSIONS. It would feel even more satisfying. (also I guess a few particle effects could make neat additions). Instructions could be cool, was a bit lost at the beginning, or at least better info with like the blocks beeping and flashing red when they are on the ground so you know this is not supposed to happen, maybe even exploding or dissolving.

Basically what I'm sayin' is any game can do with more feedback, but this one would definitely benefit from them A LOT ! Here's a little inspiration https://www.youtube.com/watch?v=Fy0aCDmgnxg .

Anyways, good job congrats on making the game with so little time :D !
Wevel
Wevel25 Apr 2018, 12:08
Nice game, the power up was really satisfying, especially as some of the rockets you had fired get dragged down with all the falling blocks. The movement was sort of annoying, maybe make the player slow down faster.
Mr. Blueauthor25 Apr 2018, 12:34
@Wevel
Thanks!
The movement is supposed to be wonky, to make the game harder :)
LeonLaci
LeonLaci25 Apr 2018, 13:27
It's a really fun concept! Tho it got boring after a while since it was just moving left and right and mashing the space bar.

All in all it's pretty fun! Good job! 😄
JLV
JLV26 Apr 2018, 14:31
Nice mashup ! I did not spend that much time reading the description, so you can imagine my surprise when I saw these Tetris blocks coming from atop ! I really enjoyed it though, especially when a bigger number of blocks started to fall. Maybe you could reduce the cooldown of the powerup and increase the firing rate to add a little dynamism. Overall, great job !
JheysonLima26 Apr 2018, 14:38
nice concept but it could be faster paced i guess, godd job
MaxKlimenok
MaxKlimenok26 Apr 2018, 14:47
Having bad sounds/soundtrack is much better than having none!
Although it is a good idea of shoot'em'up tetris. ;-) Just add more weapons, vfx, explosions, buffs... brick types - and it should be a lot fun to play!
Mr. Blueauthor29 Apr 2018, 15:37
Thank you guys all for the feedback! I'm already working on all the improvements you mentioned, and I can tell you it's getting a lot more fun to play! Unfortunately, I can't release it until the play+rate period ends. For now, I've ported it over to my iPhone so I have something to play when I'm bored. Pretty cool stuff :)
Elmeri30 Apr 2018, 20:59
This could lead to some really fun stuff. Destroying Tetrominos instead of combining them felt very satisfying :) It's sad you couldn't make an asset instead of an arrow, that would have add some real value to the game ! Also a kind of score would help to engage the player. Maybe a timer, as it seems that the purpose is to stay alive as long as possible ?
We also made a mix of Tetris... with Shadow of the Colossus ;) https://ldjam.com/events/ludum-dare/41/tetris-of-the-colossus
theamazingb1 May 2018, 16:18
Movement was a little annoying. I wish it was tighter. It was fun blasting the bricks.

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