
Typerider
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
It's a wrap!
It's been a while since we've participated in Ludum Dare, but here is our entry; Typerider!
As this is our first 3D game, along with being our first non-endless game, we are proud to present it.
A combination of a platformer and a typing game, what more is there to love?
Try to find your way through underground caves as a little robot who is commanded from above.
There are various commands you can use to roam around the depths:
- "turn" Will turn your robot around
- "jump" Will make your robot jump
- "use" Will let you interact with your surroundings
- "throw" Will let you throw boxes
- If all else fails, use "reset" to reset the level!
*You can skip the intro of each level by pressing spacebar*
We hope you enjoy our little game, it was definitely a lot of fun to create!
EDIT: We did a quick fix to show people that they can skip the intro with spacebar and to elaborate that you can drop crates after picking them up with "use"
Programming
- Daniël Konings
- Riko Ophorst
Art
- Jos van Gils
Audio
- Various sources on the internet, of which the music is from YouTube: watch?v=K-aOThIIWU0 (Markdown on LD doesn't support YouTube links without a thumbnail?)
It's been a while since we've participated in Ludum Dare, but here is our entry; Typerider!
As this is our first 3D game, along with being our first non-endless game, we are proud to present it.
A combination of a platformer and a typing game, what more is there to love?
Try to find your way through underground caves as a little robot who is commanded from above.
There are various commands you can use to roam around the depths:
- "turn" Will turn your robot around
- "jump" Will make your robot jump
- "use" Will let you interact with your surroundings
- "throw" Will let you throw boxes
- If all else fails, use "reset" to reset the level!
*You can skip the intro of each level by pressing spacebar*
We hope you enjoy our little game, it was definitely a lot of fun to create!
EDIT: We did a quick fix to show people that they can skip the intro with spacebar and to elaborate that you can drop crates after picking them up with "use"
Programming
- Daniël Konings
- Riko Ophorst
Art
- Jos van Gils
Audio
- Various sources on the internet, of which the music is from YouTube: watch?v=K-aOThIIWU0 (Markdown on LD doesn't support YouTube links without a thumbnail?)