Area Assailants
It's a shmup! Not really.
Unfinished, mostly just a test of my YaML-driven bullet system for Unity.
I wasn't going to be able to do a serious LD game this time, but I wanted to enter just to say I was there for LD #42. :v:
Update v0.99.1: Re-enabled the pulsating effects for textures, as I was having problems with getting it work for the WebGL build.

Unfinished, mostly just a test of my YaML-driven bullet system for Unity.
I wasn't going to be able to do a serious LD game this time, but I wanted to enter just to say I was there for LD #42. :v:
Update v0.99.1: Re-enabled the pulsating effects for textures, as I was having problems with getting it work for the WebGL build.




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