The game is really nice, but there should be some feedback if you shoot an enemy. If you wouldn´t had any time to implement this, it would have been at least nice to mention that in the description. Because i had the feeling at the beginning that the shooting wouldn´t do anything.
I like the simple gameplay, but its all in the same key, the re is no difference between the planets so i am get bored after two planets, and shooting aren't fun at all, but i like the idea, gameplay was fun, and the graphics was nice too. so i give you 4\5 at overall.
The main menu button is not working! I can't go shopping when I was dead. BTW good usage of the theme! running out of space and running out of moving space. Nice!
@goldranger yeah, I must have messed that up but the shopping isn't implemented yet, I meant to have that there as a teaser but that wasn't very clear. thanks for the feedback
I like how you thought about the theme, well done! The movement + shooting didn't feel great but I have to say the movement around the planet while it got smaller must of been a hard job so well done!
@xanderrread thanks for playing :) it was difficult to get right, especially the shooting think I'm going to keep trying when I have more time to improve on that.
I like the idea of the game! As the others said a bit more feedbacks would be great. However the theme is perfectly matched and the gameplay was fun good job ! :)
I agree with a lot of the feedback already written here. I had hard time actually hitting enemies as well as collecting rocket parts (never was actually able to do it despite running over them a lot) But I like the concept of the shrinking map it kind of felt like a geometry wars level!
Well done because it's take a long time to make a game in 3D even if there are always tricks. The graphics took us some time for our game :) In short, it's a simple game but nice!
The idea seems well thought out, but I was really confused at first because I didn't really understand the game. I tried to fight the spiders and find parts but I didn't know if I was doing it right because there was no feedback, but I think it has great potential and I'd love to play it again once you have a chance to work on it a bit more
For me the game worked weirdly, once the plant shrank to a minimum, it started growing again. The music didn't loop and I was left in what looked like an inert state. Could move, could shoot, wouldn't progress.
Cute game, love the aesthetic. Like someone above in the comments, I wish there was some sort of hit feedback. Also, I'm not sure if shooting the spiders did anything. Cool idea though, and the game is pretty fun.
Like others mentioned enemies REALLY need some feedback. It was hard to tell if my bullets were even doing anything. Difficulty should probably be increasing as time progresses and a bit more variety to the gameplay would be nice because after some time the game gets very repetitive. Enemies some times clipped into the ground, it didn't really affect the gameplay but just looked weird. Also, I would suggest using icospheres for the planets instead of UV spheres, so that central parts of the planet aren't bigger than the top and bottom ones. Camera was also weidly positioned, I got used to it after some time but I think moving it up even a little bit, so that you can see enemies coming from the top would be better
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BTW good usage of the theme! running out of space and running out of moving space. Nice!
In short, it's a simple game but nice!
Try our game too, maybe you'll like it)