Board 'n' pieces

Board 'n' pieces

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.93
fun: 4.03
innovation: 3.76
theme: 3.24
graphics: 4.00
audio: 3.08
humor: 2.39
mood: 3.16
== Full screen recommended==

A tactical (board?) game for 2 players playing on the same machine. *(Shh it's a lot easier to play if you have 2 mouses)*

This is my first Compo submission! Yay!

I really hate how bad I am at chess. The pieces keep jumping around through impossible spaces, and my king got mated inside a castle!?

So here's a totally non-chess-like game, where your surrounding allies can support you, and pieces can't cross the whole board in a single turn.

And you know what, let's forget the king. It's 2018, everyone's equal! (I mean the game mode is Last Man Standing)

Post-Compo Update:
- Bugfix: forcefully resolve endless battles.
- Added stupid AI so people playing alone can test the game.

Controls: Mouse only unfortunately.

Tools:
- Engine: Unity
- Sound: Audacity, Garage Band, Bfxr
- Images: Aseprite

Source Code Note:

The source included doesn't run as it is. Unfortunately some of the code libraries I used are paid assets (most notably Entitas) and thus I can't include them for public sharing.

Don't read the part below if you haven't played the game


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Possible variations I thought of
(Do tell me if you think one of them is a good idea)
- Bring the "king" back: each player secretly assign a squad as their "king" units. When that unit die, they lose.
- Bring the king back 2: no secret, but the leader squad get a buff (x2 strength maybe?)
- Stop the snowball: each time a squad is defeated, its controlling player get a skull mark to use (mark a tile to destroy)
- Custom team (choose your loadout/formation)
Found a bug?
Tell us on Discord