
Dark plague
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Hello guys! This is my 9th entry: Dark Plague.
I tried to implement the theme in two ways: the scenario is reduced while you play and the number of objects you can store is limited, being necessary to drop objects to catch others.
The Dark Plague is here. It will try to gobble up you getting closer to you.
To fight it, you must pick up the magic spheres to use your power: to push away the plague for a while.
You need 3 spheres of the same color to use your magic, but it is more powerfull using 4!
Your staff can keep 4 spheres only, so you can drop a random sphere whenever you need.
Be careful with the stones!
- A/D to move to sides.
- Left click to use your power.
- Right click to drop a sphere.
- Esc or P to pause the game.
This is my "TO DO" list that I could not finish:
- More animations (using powers, touching stones,...)
- More powers:
· Blue freezes the plague some seconds
· Green gives you more speed and inmunity with stones
- Changes in the scenario: curves, falls,...
- General visual improvent
- Fixed a perfomance issue reported for some "testers"
Thanks for playing!
Theme
I tried to implement the theme in two ways: the scenario is reduced while you play and the number of objects you can store is limited, being necessary to drop objects to catch others.
Description
The Dark Plague is here. It will try to gobble up you getting closer to you.
To fight it, you must pick up the magic spheres to use your power: to push away the plague for a while.
You need 3 spheres of the same color to use your magic, but it is more powerfull using 4!
Your staff can keep 4 spheres only, so you can drop a random sphere whenever you need.
Be careful with the stones!
Controls
- A/D to move to sides.
- Left click to use your power.
- Right click to drop a sphere.
- Esc or P to pause the game.
TO-DO List
This is my "TO DO" list that I could not finish:
- More animations (using powers, touching stones,...)
- More powers:
· Blue freezes the plague some seconds
· Green gives you more speed and inmunity with stones
- Changes in the scenario: curves, falls,...
- General visual improvent
BUGS
- Fixed a perfomance issue reported for some "testers"
Thanks for playing!