
Get Outer Space!
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
*Play Tetris while dodging asteroids!*
*Collect the gold, but save up some armor too!*
Get Outer Space combines an infinite runner and physics-based-Tetris to make you feel like you're running out of space in more ways than one!
Your objective is to collect as much gold as you can, stacking it neatly in the cargo bay of your get-away ship. However, your un-shielded ship will explode if it takes so much as a scratch from an asteroid. Thankfully, the asteroid field is also teeming with chunks of armor that you can also pick up, store, and use to absorb a hit.
You can manage the relative sizes of your gold and armor bays, but don't get too greedy!
This is really 2 games in 1:
* The top half of the screen is a simple infinite runner: use A/D or Left/Right to dodge asteroids while picking up Gold and Armor pieces.
* The bottom half of the screen is a view of your ship's airlock, and cargo bays for armor and gold. Once an armor/gold piece enters the airlock, you must click and drag it to the proper cargo bay. You cannot pick up another item until the airlock is empty.
* As you fill up the gold cargo bay, you may feel like you're running out of space. This is when you should drag the cargo bay divider to expand the gold cargo bay. Of course, that will give you less room for armor.... So you better be on top of your flying, hot shot!
This was my fourth LD game and I really enjoyed it again. The game was made in about 31 hours, because I will be busy all Sunday, and I'm very pleased with the game I made in the abridged time. I am happy the dragging mechanism seems fun and more or less reliable.
* Unity
* Inkscape
* Audacity
*Collect the gold, but save up some armor too!*
Click to play in browser!
Game Background
Get Outer Space combines an infinite runner and physics-based-Tetris to make you feel like you're running out of space in more ways than one!
Your objective is to collect as much gold as you can, stacking it neatly in the cargo bay of your get-away ship. However, your un-shielded ship will explode if it takes so much as a scratch from an asteroid. Thankfully, the asteroid field is also teeming with chunks of armor that you can also pick up, store, and use to absorb a hit.
You can manage the relative sizes of your gold and armor bays, but don't get too greedy!
This is really 2 games in 1:
* The top half of the screen is a simple infinite runner: use A/D or Left/Right to dodge asteroids while picking up Gold and Armor pieces.
* The bottom half of the screen is a view of your ship's airlock, and cargo bays for armor and gold. Once an armor/gold piece enters the airlock, you must click and drag it to the proper cargo bay. You cannot pick up another item until the airlock is empty.
* As you fill up the gold cargo bay, you may feel like you're running out of space. This is when you should drag the cargo bay divider to expand the gold cargo bay. Of course, that will give you less room for armor.... So you better be on top of your flying, hot shot!
About Me:
This was my fourth LD game and I really enjoyed it again. The game was made in about 31 hours, because I will be busy all Sunday, and I'm very pleased with the game I made in the abridged time. I am happy the dragging mechanism seems fun and more or less reliable.
Tools:
* Unity
* Inkscape
* Audacity