Far, far away, in another galaxy... space and time are against you. Both are running out! Find a way to escape from the Black hole that is behind you! Get resources, upgrade your ship for Activate hyperdrive and escape. Good luck!
Cool game and a great idea! I really liked the unusual movement style (side rockets and ect.). Next time you could maybe put some pictures up on this page about your game. It could bring more players!
Nice game! I really really liked the graphics and the overall realization. I managed to be lost in space though, far away from the well, not sure if this is planned :D Good choice of music also.
Really good game guys! The music and the art were awesome Is it intentional, that you can just rotate around the black hole and collect this way all ressources you need? Because this way it was a bit too easy to beat the game. Also I escaped the black hole the first time I played the game and got lost in space ^^. Still really great game
It's a cool game! I liked the fact that the ship's design changed as you upgrade it. However it didn't seem to me to be very challenging. In the end, I just had to spin to collect a lot of coins and upgrade the ship. I loved the artstyle and the music is cool, it's a nice entry ^^
The game looks really nice, good job. The setting is great (having to scavenge planetary remains to escape a blackhole), many systmes seem to have been implemented. However, we don't "fell" what is going on : we just need to turn, press up, and then click a few upgrades to win. I'd love to see that idea being further developped though.
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14 Aug 2018, 10:54
I'm not sure I understand how this game works, it mostly just seems to involve going around in a circle collecting some stuff, then upgrading then repeat.
I don't really understand the goal or how this fits the theme.
Nice game, Love how everything is balanced! Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam! Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
Hi, There are several comments about our game, and we thank you all for play our game and give us some comments and a rating. You are right, it is easy to finish it because we didn't had time for balancing it too much because it was finished with two hours before end of the 3 days building period. The fuel should be less often in order to be harder to get it at the level needed for go further from the black hole. Also there is a problem with escaping the black hole. After you go further enough, you should be declared as winner even you don't press the hipper-drive button. Anyhow, it was our first game here, at Ludum Dare, in this format. We'll see how we'll do in the next editions.
It's the most polished game i played 'till now... The graphics r great! I just think it lacked some challenge, but u guys probably just hadn't enough time to do it... great job! it's a nice game!
Comments23
Good choice of music also.
The setting is great (having to scavenge planetary remains to escape a blackhole), many systmes seem to have been implemented. However, we don't "fell" what is going on : we just need to turn, press up, and then click a few upgrades to win.
I'd love to see that idea being further developped though.
I don't really understand the goal or how this fits the theme.
Try our game too, maybe you'll like it)
good job !
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
There are several comments about our game, and we thank you all for play our game and give us some comments and a rating. You are right, it is easy to finish it because we didn't had time for balancing it too much because it was finished with two hours before end of the 3 days building period.
The fuel should be less often in order to be harder to get it at the level needed for go further from the black hole. Also there is a problem with escaping the black hole. After you go further enough, you should be declared as winner even you don't press the hipper-drive button.
Anyhow, it was our first game here, at Ludum Dare, in this format. We'll see how we'll do in the next editions.
Thank you again for your ratings and comments.