Grid Battle

Grid Battle

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.35
fun: 3.02
innovation: 3.39
theme: 2.17
graphics: 3.59
humor: 2.09
mood: 3.10

Play Grid Battle




My game really doesn't have much to do with the theme, I just really wanted to build a card battle system. If you've ever played *Baten Kaitos*, you'll feel at home in this game!

The main goal is to create meaningful number combinations (straights, pairs etc) to get *Prizes* at the end of battles.

A *Prize* is a damage modifer and will help you win faster and keep those sweet, sweet HPs.

I made all the art and did all the programming myself.
The music is from *Incompetech*.

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To Win
Fill in grid spaces (by winning battles) to match the mini grid.

To Lose
Lose all your HPs and you will lose!

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Step One -----> Start A Battle *by clicking on a grid space.*

Step Two -----> Play cards by *clicking and dragging towards the number you want to play.*

Step Three ---> *Have fun!*


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Attacking
The main goal in battle is to play number combos using the 4 different corners of each card. Better combos deal a lot more damage. You can only play Attack cards during your Attack turn.

*Numbers on cards matter!*

Defending
You can defend in the same way as attacking, this time combos will reduce the damage taken.

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*Progress*



*End of Friday Night:*


*Saturday Evening:*


*End of Saturday Night:*


*Sunday Evening:*


*Monday Morning:*
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