Ludum Dare #42compo
How to Bee a MailBee

Transfer Packages ...by Flying! :package:<---:bee:
> You are a Intern to Become a MailBee at _Bee-Happy Co._> So you Need to Train your MailBee Skills by

> Transferring Packages to their Rightful Recipients,
> While Maneuvering Through Air and Avoiding Red Walls.
> But Remember, _You Need to do it Quick Otherwise You'll Ran out of Space to Fly in!_

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Controls :video_game:
* Flying - WASD / Arrows* Grab/Hold - Space
* Restart - R
* Fullscreen Toggle - F11
* Exit - Esc
Known Issues :beetle:
* MacOS: LowFps---

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Made with :tools:
* _GameMaker Studio 2_* Aseprite
* Gimp
* FL Studio 20
* LabChirp
* Bfxr

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Comments13
I got to the third level and couldn't complete it. Mostly because you have to rush from one side of the screen to the other to get the packages before the shadows will swallow them, and then having to redo it with one misstep. The first shorter levels worked better or if there was some checkpoint system in longer levels.
Great animation on the bee!
Graphics are cool, I like the pixel-art style. If you are considering continuing development in the future, I would look into detailing the background a bit more, and replacing the floating blocks with something related to the bees theme.
Also, on the bigger levels it becomes a hassle to fly around, since you at least have to play the level a few times just to know where the packages and the people are, before you can actually attempt to complete it.
All in all, it's a nice take on the theme of the event and the execution is cute. Good job!
The controls felt a little bit floaty but I felt that really added to trying to master controlling the bee. Some packages that were far away were almost instantly inaccessible as the play area shrunk. Other than that, really great idea and great execution.