Pretty cool! Another reviewer mentioned how the art is very Playmobile- I love it! Would be interesting to see different level layouts or areas, but for how quickly you did it it's super polished and good.
love it !, love the lego inspired artwork, simple yet effective tetris gameplay, but my problem is perspective tho, overtime it'll become crowded and its really hard to easy especially the gap below all those human lego block, but overall well done !
Very neat little game! Humorous implementation of the theme. Bug free, runs smoothly, addicting gameplay. And not to mention the pretty art style, sfx and fitting music. Good job
I'm a fan of the old school tetris, so this game really seems to fit my style, kinda puzzle game. I really appreciate (visually speaking) the fact that you took time even in a jam to make some visual feedback in the game. The character looks surprisingly realistic from afar and there's a great vibe going on with the colors of the room, the character and the feedback. A lot of work there man, great job!
Realy great spin on the tetris formula. The game is very confusing at first, but when you understands the mechanics it clics and it is very enjoyable. Also the whole package is very well polished, with a nice combo mechanic, great visuals and cute music !
Great Entry! I played your game the longest. Having only heads count while bodies obstructing space made it much more strategic than it seems, even with the low piece count. Loved the art, polished and with a style of its own. Some nitpickings would be UI and camera control, but then this is already too much work for 48 hours. Good Work!
Wow! This is a completely finished and polished game! All those sound effects and animations are on point. Graphics are really cool and the music does it's job. I really enjoyed playing it.
The only problem I had is that match-check was not triggered at every turn. And at first I thought that I got some kind of a bug, because I had matches and they did not disappear.
The style is so adorable! There's such determination in his eyes!! It would be cute if there were different people models :) It was more challenging than I anticipated!! Nice job! I feel as though it could be a little faster though.
It's a pretty cool spatial puzzle! Everything works as expected, the game design is pretty cool in that you disregarded traditional tetris rules. And didn't have to cut people into bits :P Though it feels like the game doesn't quite fulfil its potential because spatial thinking like that doesn't come as easily as tetris's easy-to-parse spatial feel.
Why was the match-making not checking every drop, and what indicates when it's going to check or not? That was a point of unclarity and that felt unnecessary, and if it were part of the intended design, it wasn't clear why.
It was smart to limit the playing field to a smaller size rather than have it as big as "regular" match 3 fields.
Art and presentation is great. Love the characters.
This game is really fun, and the graphics are lovely! It's really nice and polished (even if I don't really like the music). One of the best I've played for the moment, good job!
Fun game, I enjoyed it a lot. I'm not really understanding when it checks for heads, it seems like it should be every placement (like tetris?) but it's not. Otherwise, perfect execution of the theme and the game itself is fun. My other request would be different room layouts. But it was a lot of fun, the graphical style is great, and it was sufficiently challenging. Great job!
Really loved it, loved the toy look of the characters, loved the gameplay, loved the funny mood. One of the funnest ludum game i played so far. Well done !
Got a highscore of 33! I was sort of confused at the beginning because I was playing Tetris rules where you need to fill it in completely to get rid of rows. But once I actually RTFM I saw it was a match 3 game. I liked that it was unique in that way. It also has good humor with stacking people in funny positions. The only thing that confused me is that when I would get 3 heads stacked in a row, they wouldn't immediately pop. It was like it was waiting for a turn or even two to notice that I had matched three or 4 heads. Not sure if that was intended or not, but it sort of confused me a bit. Well done though, great game!
The sound effects make this game super satisfying, but the looping gentle music takes away from it in my opinion. Overall, the graphics and game play were great! Really fun game!
Once I read the rule about matching 3, I was able to play the game well! Since it was a 3D game, I wanted to rotate the pieces in all 3 dimensions, felt very constrained when I couldn't. Nice shiny person model :) Good work!
This game is just insane, so much fun and so much quality. I ended up with 49 Points :smile: Me two was a little bit confused in the beginning, when i had 3 heads matching in a row but nothing happened. But i think it is a good design decision to implement this behavior!
I got very confused at first when I had 3 heads lined up (built a couple 3x4's) and nothing popped. It took me a minute to realize that the flash was what triggered the people to explode.
This is a very nice interpretation of the tetris style of game. Putting the game into 3 dimensions adds some interesting situations. Nice job on a clean game that feels polished and very cohesive.
Nice game! I love these twists on tetris, and this one feels really fresh. I just with the game was a little bit faster (with something like a instant drop?)
Nice game, interesting concept with the sort of 3d Tetris style and was very well executed. I enjoyed this one and played a few rounds, got a score of 26 on my first try which i think is good. I think the game had a bug or something at one point where it showed they guy would land down in a specific spot but it stopped in the space above it, was a little frustrating but I'm not sure if it actually was a bug or if I just didn't see it right. Anyways, other than that it was a very solid entry and definitely something I could enjoy for a while. Would maybe be a fun mobile game.
Impressive how you could put together such a polished game in only 48 hours. Graphics and gameplay are solid! My only detraction is the match checking logic. At first I thought it was buggy, but then I saw the countdown and it made more sense. Still I think that following the traditional tetris rules of checking every turn plus after any removals would have made the game more approachable.
Still, fantastic work! Without question the best compo game I've played so far!
This is excellent! I'll get the bad points out of the way early. The sound effects are too loud. Okay, now the good points. This is a perfect puzzle game! I was addicted immediately. The graphics are charming and it's all so polished. Fantastic job for 2 days work!
Really nice game, I didnt quite understand combinations for combos, as sometimes it will count 3 heads and sometimes more, also I dont know why sometimes take it a couple of moves before it counted the heads and sometimes it was almos inmediatly. Really good game overall.
Was not expecting the passengers to explode! Managed to get a combo at one point, it's pretty challenging to do! This is a unique take on 3D tetris, I like how it's the heads in specific you need to line up.
Not sure the reasoning behind the long interval between scans for matches -- maybe to encourage more combos? But anyways, this was kind of cute, yet still fun. It does feel like most of the screen real estate is completely wasted though.
Comments53
The only problem I had is that match-check was not triggered at every turn. And at first I thought that I got some kind of a bug, because I had matches and they did not disappear.
It was more challenging than I anticipated!! Nice job! I feel as though it could be a little faster though.
Why was the match-making not checking every drop, and what indicates when it's going to check or not? That was a point of unclarity and that felt unnecessary, and if it were part of the intended design, it wasn't clear why.
It was smart to limit the playing field to a smaller size rather than have it as big as "regular" match 3 fields.
Art and presentation is great. Love the characters.
Me two was a little bit confused in the beginning, when i had 3 heads matching in a row but nothing happened. But i think it is a good design decision to implement this behavior!
This is a very nice interpretation of the tetris style of game. Putting the game into 3 dimensions adds some interesting situations. Nice job on a clean game that feels polished and very cohesive.
Congrats =)
My only detraction is the match checking logic. At first I thought it was buggy, but then I saw the countdown and it made more sense. Still I think that following the traditional tetris rules of checking every turn plus after any removals would have made the game more approachable.
Still, fantastic work! Without question the best compo game I've played so far!
Gameplay itself is highly polished for a compo entry, loved head-to-head rule instead of a classic tetris one.
Great game, cheers!
Great job!
Have a look at our game too, if you have time ;)
Not sure the reasoning behind the long interval between scans for matches -- maybe to encourage more combos? But anyways, this was kind of cute, yet still fun. It does feel like most of the screen real estate is completely wasted though.