With an infinite supply of junk, I mean, valuable goods, the world of post-apocalyptic pawn shop business is yours to conquer!
You are the proud owner of the only pawn shop in a hundred miles in the middle of this wasteland, currently besieged by an army of customers eager to get their hands on your merchandise. And boy are you ready to meet their demands.
With a single pull of a lever you can supply more than enough pieces of metal, rubber and explosives to satisfy their heart's desires and more. It's so simple! Listen closely to every little masked guy and put out the goods they order. Just don't take too long or they will get grumpy.
PS. The Resupply Machine seems to arm some of the explosives immediately after dispensing, so you'll have to figure something out. Try selling them quick maybe? Good luck!
I loved this, it was cute and entertaining and the art is pretty nice. I always feel great to see well done 3D artwork because usually the best looking game jam games tend to be pixel art...which is getting kind of boring if you ask me, so great job! At first I didn't understand that I had to put all the items in an order to clear a customer out, but I got that later.
Aaaaghh not enough blue boxes! :D This is quite a fun little game, I specially like the aesthetics and mood. Also feels reponsive and satisfying to play, best one I've played yet.
Stunning little game. I felt it was a bit of a shame that I seemed to be running out of time way before I got even close to running out of space. Maybe I wanted a little more chaos and rummaging, but since every object was useful (minus TNT) things ended up fairly tidy.. Slick graphics and charming music. Oodles of personality.
Overall a great entry utilizing the chaos of physics.
Very cool graphics and anim, it's all very cute! It would be cool to be able to retry one specific level (although it's neat to have all your previous shit already), but I kept being overwhelmed at level 3, and it gets a bit too tedious to redo the first levels before!
Great concept. Graphics are perfect (except the lever). It's easy to controls your items and put them in a nice place so you don't have them in your feet in this tiny room ! The idea of putting a TNT that explode and mess everything up is a fun idea.
Everything in the Univers, the graphics and the Gameplay is entertaining. Great job !
Fun little game and beautiful visuals, really enjoyed it! I loved stacking and matching up the items closer to the customers so I could meet the demand faster. Also the customers "blah blah blah" cracked me up :)
I loved the music! Also the modells for the player and customers were really cute and in my opinion quite humorous. Just imagine those little gasmask faced guys screaming: "I want my nuke NOW!"
Awesome game!! The art is great, the sounds are great. It has a really good mood to it. The gameplay itself is very fun as well. Only thing I can say is that a way to close the game when it's in fullscreen would be a good addition. But aside from that, great job!!
This is an absolutely incredible entry! I love everything about it, the art is fantastic, the music is spot-on, the controls are smooth and responsive and the animations are so well done!
Had a blast frantically trying to stack and organize supplies for the next day, trying to keep the customers happy.
Such an awesome and sweet little game! Loved the graphics and mood (Did you guys make that music as well?) Loved the concept and I had a lot of fun trying to triage things on shelves while surviving the customer rush. Super fun to play, great execution. Awesome job!
Amazing graphics! Modeling and lighting are beyond praise. Also I really like characters design and their animation. I spent much time to giving supply to inhabitants of the wasteland and I got a lot of fun! Thank you for your entry! 5/5
Love it! By far one of the most fun and definitely most good looking games I have played so far. The presentation, both visually and audio, is really fitting and just fun. The physics mechanics are in for-front, and a is bit wonky at times (especially when trying to sell 3 items at ones), but adds to the charm. If anything, its that the difficulty ramped up a bit to fast in the from the fourth phase onwards. Never the less, great game.
Awesome game! Reminded me of Overcooked and could be expanded into a similar full game, I think. Lots of scope for extra mechanics here. Art, sound, controls - all great. The gameplay itself was lots of fun too, although the difficulty spike around level 3 killed me every time! Thanks for a very enjoyable game.
This is actually properly fun. I really really enjoyed playing it. The only thing I would have liked is a little bit more time between days to just organise your shop. I think that would make a nicer feeling for extended gameplay, like you can get on top of things for a bit. But then of course the explosives would throw that all off, which would make them feel even more urgent than they do. But it really is so good. Nice job
One of my fav entries of this Ludum Dare! When I opened the game I didn't get what it had to do with the theme, but oh did I understand after just a few minutes... It's fun, well made and just very nice. The only things I can say is maybe fix a lil bit of the bouncing of objects when you're giving them to the customers, since sometimes that can mess you up a lot, and also add a shop after the day where you can spend the money you earned in upgrades or something. Very good job!
Big Thanks from our team to You guys and everyone else for the kind world! We're really glad that You enjoyed playing our game :)
@laura-angel Thank You! Yes the wonky physics at the counter can be quite annoying. We'll fix it if we continue working on this game :). We could probably add some ways to upgrade the shop as well :).
@yamiog Hey, we're glad that You liked it and we're sad that it was laggy :(. Did You try the standalone version?
@bracula Thanks! Those are all valid points/suggestions. You can kinda save some time in early waves by delaying the last order of the day, then spawn some object and organize them - that doesn't feel like a poper way of doing it tho.
@panurge Yes, sadly there are issues with balancing :(. There is a way to reach the final wave (day 5), but it requires a bit of planning and a big does of luck >.
Really cool game! I like that you're able to stack the items on top of each other and inside the shelves. Nice attention to detail. I think this game could have the potential to become a real game.
Hi, as the guy responsible for balancing the game, I'd like to say sorry for the stupid difficulty spike around day 4, that one is on me. :sweat_smile: Will definitely fix this in the post-jam version(yes, there will be one).
Thank you @reax, @crazyd, @alex-brull, @mochakingup and everyone else for playing and leaving so much feedback - we really appreciate every comment we get here. Now it's time for me to play your games all day!
I really enjoyed this, it gives me serious overcooked vibes, which is never a bad thing. It would be cool if the customers took the items off the desk as you give it to them.
What a great game! I really hope you continue working on it and create more content. The whole design is so polished and the controls feel very good (except of course if there are lots of items lying around ^^). I wish you had more time between the days to clean up your store at least a little bit.
Very entertaining game. Art, music, mechanics, and idea are perfectly fit together Great job! I will definitely play a post-jam version if you plan so. 🎮
I liked it overall. Simple graphics work well, and I was definitely running out of space. Are the levels and spawns of items random, though? I quit on day four or five after pulling the lever maybe three times in a row without getting any blue boxes, and the guys wanted four blue boxes.
This is great! It's simple but it fits the theme perfectly. I wish the RNG on item drops was a little nicer, and, like people have said, it sometimes felt impossible to put all the items on the counter in later levels. I made it to day 4.
Made it to round 4. Felt pretty reliant on RNG at the later parts of the game, and if you don't get the right items it makes a huge mess with no real way to alleviate it. Fun concept tough!
Gorgeous game! Loved the aesthetic and setting. It was also pretty fun. Thanks for sharing your game with my stream awhile back. Your game was played around 3:30 into this vod: https://www.twitch.tv/videos/298692367
At first I didn't understand that I had to put all the items in an order to clear a customer out, but I got that later.