Maze Absorption

Overall★★★★★★★★★★2.67
Fun★★★★★★★★★★2.42
Innovation★★★★★★★★★★2.93
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★2.81
Audio★★★★★★★★★★2.25
Humor★★★★★★★★★★1.92
Mood★★★★★★★★★★2.58
You are on a space station with other scientists researching 'Black Holes' and their characteristics. One of your experiments failed and you caused a weakend form of an all absorbing 'Black Hole' to appear in the middle of the space station. It begins to absorb the environment peace by peace and you have to escape and find your way to the rescue space ship. Equipped with a light-weight, powerful laser gun you are able to destroy fyling debris but you cannot destroy massive walls. Feel the rush of escaping the Maze Absorption!

Unfortunately this game can be only played with Gamepad - sorry for that will plan more time for controls the next time.

Changelog:
- 2018-08-14: Bugfix: Full-screen graphics are now scaled so that they fully appear independent of the used screen resolution

Used
- Languages: C++, QML, JavaScript
- Frameworks/Engines: Qt 5.11, Box2D
- Tools: Qt Creator, Bfxr, Inkscape, Paint.net, Vim, Slate

Comments5

Goutye
Goutye13 Aug 2018, 13:54
Qt! Wow! Well done just for this! As for the game, as I happened to have a gamepad nearby, I tried it! I found my ship and was able to escape! :v: I can imagine further improvements such as power-up item, or the black hole starting to push you toward its center. :smile:
Gulfick13 Aug 2018, 13:56
All movement and actions tied to fps and game run very fast on 180fps. Or so it is conceived?
jackou
jackou13 Aug 2018, 14:12
Seems to run very fast, controls sometimes have extreme feedback and sometimes lack a bit of responsiveness (played with xbox 360 controller). Overall a nice idea with some polishing needed.
Fernando Tonon de Rossi
Fernando Tonon de Rossi2 Sep 2018, 01:38
I had some difficulties 'till learning how to escape from the black hole at the beginning. But after some tries I got to the ship.
I think the black hole could be a little slower at the beginning and faster when your distance increases, 'cause after leaving it behind it didn't got any closer.
Anyway, it's a fun idea and I liked the phrase when u loose.

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