Overflow - Devlog #1
Hello there !
I hope you had a great time making your game 😄
I wanted to show how the game was looking since the beginning to the very end.
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To make my game, the first thing i made was the boat physics.
I had downloaded also some assets for the boat, the water and to have some little islands.
Since it was kind of working, i then added the ability to take and release the passengers.
The passengers are hilighted in orange when it is possible to take them.
There is also a UI cursor that indicate were you will put the passenger.
I started to make a first level using the main mecanic of my game : the rising of the water.
But i realised it was the level was too complicated.
I made a simpler level and added some juicy content like the animations of the boat when turning and going forward. There was also a simple UI to show the number of persons to save in the scene and a lose/win state.
Then, i had some more effects like the foam effect of the boat, change the water shader and added sounds effects of water.
Finally, I used post processing effects and tweaked the lighting settings in unity to have the ambiance and feeling i wanted.
Then I started with the tutorial and created the others levels to make it an actual game !
And, this is how it looks now !

I hope it was interesting to see a bit how i've done the game.
Feel free to test my game, comment and rate ! ✌
Play now
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See ya ! 🚣
Source: ldjam.com archive