Advanced Battalion - Game Post Mortem
It's been a couple of days now and I have been thinking a lot about this entry.
Time logs and post-mortems written by the authors of Ludum Dare 42 games
It's been a couple of days now and I have been thinking a lot about this entry.
Hi everyone, I'm one of the makers of Pianobots!
The first 2 hours were spent coming up with an idea. I had a few different ideas, including a tetris game where bricks expand after every turn (leaving you out of…
Another Ludum Dare done, another dollar! Except, no dollar I suppose. But lots of fulfillment and fun! I very much enjoyed playing everyone's games this jam, and I'm…
Thank you for the feedback and I am happy to see people saw past the flaws in the design and execution. I had a much more positive LD experience this time around and…
Hey everyone! So these are the results for my first game jam!
Hey guys, We consider this LD42 not quite as successful as we'd like it. The game we have released was, unfortunately, raw, unforgiving and quirky (while the idea to…
(Here's an unfinished title screen)
Last month I entered my first Ludum Dare! The game I created, "Eyeball Run" Was a Puzzle game where whenever you moved a wall would follow behind you and if it reached…
As soon as the theme came out, I started brainstorming ideas, which included running away from space police to get out of the galaxy, cleaning up an office or warehouse,…
With LDJAM coming to a close, I thought it'd be good to talk about how the submission Closing in on Pascal came about and what I learned from it.
Ludum Dare 42 was my 4th time participating in the jam, and each time it is a totally new and different experience. My teammate @SpicyRhino and I made the game Gravity…
!Mindblocked3.gif
With the rating period winding down, it's time to me to reflect on how I did. This was my second Ludum Dare, and there are definitely areas where I've improved since the…
We're almost at the end of the rating phase, making it a good time to look back on _Shrinking Panes_ (and to try and attract some last minute ratings :wink:). Thank you…
Here we go..! Better late than never.
I often have terribly ambitious ideas for Ludum Dare, and LD42 was no different - a game about writing assembly code for an actual virtual machine. But I think it went…
Time to go over things that went good and bad in my VR-only entry, "Defragment VR". (There's still time to play, if you have VR!)
Hola amigos! :penguin:
I thought I’d write a little sort of behind the scenes article about our game to attract some attention and because these game jams are always, in my mind, interesting…
(this is a mirror of my blog post on thenet.sk)
I thought it was time to write a post-mortem for my LD42 game Cube Disposer. You can play it here: https://ldjam.com/events/ludum-dare/42/cube-disposer # Time Normally…
Hi! I'm Corey and this is a post-mortem for "Hiding Spot", which you can find it here:
Collapse, the game I made for Ludum Dare 42 (Compo), turned out to be more fun than I expected? Did I expect it? Was I ready for what this game was about to become? And,…
I'm maybe late for the Post-Mortem but it's better late than never :joy: . If you want to check the game, it's here
(Sorry for double post)
Hello everyone, this is a post-mortem of my game for LD42 Demonologist, you can try it here : https://ldjam.com/events/ludum-dare/42/demonologist
Almost two weeks since Ludum Dare 42. Time to write one of these. Here is my Post Mortem on my Compo entry:
After taking a bit of distance with my game and reading and thinking a lot about the feedbacks I've got so far, I wanted to write a little post mortem for my game "Disco…
So I won’t go spoiler-heavy, but will merely tell you how we designed the narrative sequence of the game, and how we tried to work on certain aspects of the game to make…
This is the first time I've ever wrote a post-mortem for a Ludum Dare entry, so here goes!
IF YOU HAVEN'T PLAYED _COUNTDOWN_ ALREADY, YOU CAN PLAY IT HERE!
Then LD#42 came and I thought - "now or never".
Ah... The new Ludum dare crawled in so unexpectedly. :smile:
Another Ludum Dare, another Post-Mortem. This one is about the recent Ludum Dare 42 events and the development of my game Johnny's Flipbook Space Adventure.
I’ll stay spoiler-free so you can still read this, it may change the way you’ll see the graphics in a good way.
Hey everyone, it's been once again a pleasure to make a game for Ludum Dare!