*So, I forgot about the Dare again. Here's a 1-day entry.*
Have you ever wondered what happens to all the debris left behind during your epic space battles? Unfortunately, few people do, and the waste-management space-elves who normally deal with such mundane issues have taken industrial action, downing tools and leaving piles of space debris where it is. The crew of the intrepid SS FancyPolygon have decided to ignore the issue in hopes that it will all go away, but the waste-management space-elves are getting restless...
Fight off the angry space-elves as debris slowly litters the field, but be careful not to trap yourself in a mountain of trash.
Very simple and well themed game. Everything could be a little faster, it take a while for the game to pick-up. FYI the offline version does not work, it just shutdowns immediately for me (no log to be found).
Simple and functional game. I had to play a little to understand the idea of the theme in your game. Honestly, I thought you made the least viable product, it's all there! Congratulations! You've been to the end !!! See my game: https://ldjam.com/events/ludum-dare/42/nodelaya-wings
Simple, but it works! One thing however is that I feel the play field is a bit large for the pacing of the game. It takes a while for it to reach a point where you have to really avoid the trash.
Scored 39500, fun little game! When I started my ship randomly spun in circles even when I wasn't holding down anything, and occasionally it was move forward on it's own later in the run, or stop moving while I had the 'w' key held down. Just a couple minor quirks! I wish the pace was a little fast, and maybe the debris piles bigger/smaller play area to really hammer in the 'running out of space' theme! All in all good job!
Nice game! I didn't understand that you could be killed by your own lasers and got a few game overs without understanding why... I'd suggest adding a note somewhere or making the cause of your death clearer in game.
Well, I was randomly dying, but I managed to appreciate the idea anyway! We had the same one but it didn't make into our shortlist. Inspite of great idea, the realization is poor :( The game lacks juice and pace. It's too slow and controls doesn't feel good.
Hello ! There's a few things I'd want to see improved about this game, for example more tutorial elements (I died trying to pick up the red thingy ennemies left behind, believing it was a powerup...), faster gameplay, smoother control... All of this made it tedious at first, but once I got a hand at it I had fun !
There is a good balance between gameplay, graphics and sound design for such a small amount of time. Good job !
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Congratulations! You've been to the end !!!
See my game: https://ldjam.com/events/ludum-dare/42/nodelaya-wings
Keep up the good work! :smile:
There is a good balance between gameplay, graphics and sound design for such a small amount of time. Good job !