Prog-Jet vs Guardians

Prog-Jet vs Guardians

This game is from ldjam.com, which is currently unavailable.
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overall: 2.77
fun: 2.38
innovation: 2.33
theme: 3.12
graphics: 3.01
humor: 1.79
mood: 2.64
It's over ... but not as much as I would have liked.

The gameplay currently proposed does not exploit all the intrinsic wealth of the code already in place.
And as usual, I missed time to worry about sounds and music.
A little more "polish" would not have displeased me either.
But at least it's playable ... and replayable :-)

Any resemblance to a film released in 1982 is not due to an unfortunate accident ...
No pixel was hurt during the realization of this game.

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During the game, you can use :
* [Q] & [D] (on AZERTY keyboard layout), or [A] & [D] (on QWERTY keyboard layout), or [left arrow] & [right arrow] to turn respectivly to left and right (at 90 degree at middle of the next cell)
* [1] (on alphapad or numpad of your keyboard) to activate/desactivate CAPACITOR effect (if it's enough loaded) to accelerate your "Prog-Jet" (and increase scoring rate)
* [2] (on alphapad or numpad of your keyboard) to activate/desactivate RESISTOR effect (if it's enough loaded) to do nothing special for now (except increase scoring rate)
* [3] (on alphapad or numpad of your keyboard) to activate/desactivate GROUND MASS effect (if it's enough loaded) to remove a part of queue of the "Prog-Jet" trail (and increase scoring rate)
* [4] (on alphapad or numpad of your keyboard) to activate/desactivate "STAR" effect (if it's enough loaded) to increase scoring rate, and also allowing to terminate the game with nice bonus added to your score, only if "STAR" effect stays activated until its full discharge

Be carefull at "guardians" ... they don't appreciate your presence in the "Grid" ; they hunt your light wall trail, trying to destroy it ... with the ground cells in the vicinity of their attack !
Thus, each their attacks make less space for your motions !!!

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https://youtu.be/Hi23_Nz6bOU
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