Not bad at all for 2 hours of programming, works as advertised! :) ...and has got more to do with the theme than many of the other things I played so far :wink:
@team-trout Not much tips really. The game uses javascript, I find the only time I got a black screen is when javascript was turned off. Perhaps you have your scripts turned off?
Not bad at all for the amount of time you said you had. Don't know what led to you have so little time or what other ideas you had that you discarded. But I would not stress so much about waiting for THE idea to come. Execution is more important I believe.
Worked well, especially for the amount of time you put into it. Nice color/art style. It would've been nice to see a score, which (by looking at the code) you did add partially? As well as a lot of other things?
All in all, good job and I hope you're happy with it as well, finally building tetris ;)
Works as advertised. I like the fact the tetris idea was used for this jam as its a good interpretation (one I argued in favor of in my discord, forgive my shilling but here is the invite if anyone wants it https://discord.gg/amwhTDX ). Good work, advise for next time, just make what you feel like making dont let the theme og you down!
An almost-Tetris in 2 hours? Respect! While it's probably not intended, seeing this game play with our expectations is funny. How can a line *not disappear*???!! Impossible!!! The end made me smile as well.
I like the tileset very much, apart maybe for the walls that could have been made more distinct (also smaller pixels omg)
Comments19
It's a classic but it works well.
The only thin that frustrated me a bit, you should allow more time before spawning a new piece when the current one touches the "ground"
Nice work anyway !
All in all, good job and I hope you're happy with it as well, finally building tetris ;)
I like the tileset very much, apart maybe for the walls that could have been made more distinct (also smaller pixels omg)
Theme fits perfectly
(But great for 2h of programming)