Rad Rhino is a 2 Player scrolling shooter for the Sega Genesis / Mega Drive that requires an emulator or hardware to play! You are the last Rhino and Birb pair in the known world as civilization has destroyed all natural habitats and you are running out of space to live and breed! The only thing left to do is kill all humanity.
Player 1, Birb: Fly around and Press A to shoot. Enemies can hurt you.
Player 2, Rad Rhino: Hold A to charge up your Rad Rhino Hornlaser. Enemies cannot hurt you.
Rhino player can knock trucks into the air by running through them, allowing Birb to shoot them out of the sky for 3x points!
Built using Stephane Dallongeville's excellent SGDK development library.
Always awesome to see another retro console game during Ludum Dare!
I absolutely loved the graphics and music; I haven't gotten around to playing many homebrew genesis games thus far. I didn't have a second controller so I kinda just went as long as I could with just the bird. (Which turned out to be pretty long, since the bird can just leave the screen if it wants :))
I don't have a genesis flashcart right now so I can't play on console, but definitely enjoyed seeing this. Thanks for a fun entry!
Fired it up in OpenEMU and it worked great! Loved the graphics and music. It's amazing you guys made this for the Genesis over a weekend. I'm sorry Birb died angry :( Got about 66,000 after a few tries. Needed a friend for player 2! Great job, guys!
The game is called Rad Rhino, but P1 is the bird? What kind of trickery is this? It's like getting a birthday present as a kid, but when you open it up you see a Megadrive instead of a Super Nintendo.
"Jokes" aside, I think it's awesome that you guys even attempted this. The art is good and there is a decent amount of enemy types/patterns. The thing that really weirded me out was the collision, I think that should be a priority if you guys work on a post-jam version.
This is awesome! I love seeing LD games on unique platforms, and seeing stuff made with SGDK is great too. (Maybe I should finally do a real game in it!)
Gameplay is solid and fun, it's a solid shmup with some good enemy/bullet patterns. The music is great too. Desperately needs some sound FX though, the lack of sound made it hard to tell when I got hit, plus the birb hitbox seemed weirdly large or misplaced which was a bit frustrating. I also got some lag when there were a lot of shooting enemies on screen. Still it was pretty fun to play, nice work! :D
I absolutely loved the graphics and music; I haven't gotten around to playing many homebrew genesis games thus far. I didn't have a second controller so I kinda just went as long as I could with just the bird. (Which turned out to be pretty long, since the bird can just leave the screen if it wants :))
I don't have a genesis flashcart right now so I can't play on console, but definitely enjoyed seeing this. Thanks for a fun entry!