Thoroughly enjoyed myself. The one issue I had was with the difficulty ramp. It felt like either a) I got 3 very expensive contracts early on where no matter what I would have done I could not have signed any of them and then I'm softlocked or b) I got an expensive contract and then I could build literally anything I want. But the game was definitely a cool concept. I thought the retheming of companies as Ludum Dare was funny.
It seems a bit hard to start but after you get some cash it gets way too easy. I could afford to place biggest ram and hard drive really fast and just built it everywhere.
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13 Aug 2018, 19:28
I tried it on my Mac Pro, works just fine. I get the concept, though many non-technical people may not get it. It's fun at first when you're starting off and growing, but that lasts for about 2 minutes and then I just filled my screen with 10TB Hard Drives and 8GB RAM chips until I ran out of space.
I would fix some things though: 1. Audio - Even something simple like machines whirring in the background or mechanical sounds would've been fine. 2. A Tutorial or How to Play screen, because the only reason I knew how to play the game was by reading the instructions on this site, which not everybody will do. 3. Add an element of danger or insecurity to the game, which you did, by running out of space physically, on the Hard Drives, and in RAM, but maybe something happens like there's a server fault and you can't host all of your clients or your RAM melts or something interesting like that.
It was still a good quality game and I liked playing it. Good job!
First off, working well on my mac Nice concept, I agree with the other reviewers that having to manage two separate resources is nice I liked the logos for the made up companies, reminded me of satire games from Newgrounds back in the day Unfortunately, this game does have some issues. Mainly, it is saddled by a tough to parse ui. Some examples: it is difficult to tell at a glace about how much of my current ram/ storage is used. The numbers require me to divide in my brain and hope I didn't miss a decimal place. It would be helpful if deals which I was unable to fulfill were somehow presented differently from other deals (e.g. red background, sign button disabled)
Fixing small issues like these will greatly improve your playability! Looking forward to what you can make in the future!
Once you're up and running and have enough money it's just plastering everything with the biggest items and rake the money in. Is there any way to lose actually? I missed an actual challenge. Once you're up you just need to sign new clients once older ones are gone. I love the touch with the client symbols ;)
It was a fun game, but not very well balanced! The theme never came into play because I couldn't have enough clients to ever need more than half the space filled!
Nice game, I hope to see more updates and improvments sooner. If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got: https://ldjam.com/events/ludum-dare/42/spacelab-42
Comments18
I would fix some things though:
1. Audio - Even something simple like machines whirring in the background or mechanical sounds would've been fine.
2. A Tutorial or How to Play screen, because the only reason I knew how to play the game was by reading the instructions on this site, which not everybody will do.
3. Add an element of danger or insecurity to the game, which you did, by running out of space physically, on the Hard Drives, and in RAM, but maybe something happens like there's a server fault and you can't host all of your clients or your RAM melts or something interesting like that.
It was still a good quality game and I liked playing it. Good job!
Nice concept, I agree with the other reviewers that having to manage two separate resources is nice
I liked the logos for the made up companies, reminded me of satire games from Newgrounds back in the day
Unfortunately, this game does have some issues. Mainly, it is saddled by a tough to parse ui. Some examples: it is difficult to tell at a glace about how much of my current ram/ storage is used. The numbers require me to divide in my brain and hope I didn't miss a decimal place. It would be helpful if deals which I was unable to fulfill were somehow presented differently from other deals (e.g. red background, sign button disabled)
Fixing small issues like these will greatly improve your playability! Looking forward to what you can make in the future!
Once you're up and running and have enough money it's just plastering everything with the biggest items and rake the money in.
Is there any way to lose actually? I missed an actual challenge. Once you're up you just need to sign new clients once older ones are gone.
I love the touch with the client symbols ;)
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42