In this game you'll have to eat as much as you can. But beware of your stomach's filling or you'll be sick. In five minutes we'll see how much you handle to eat.
Rules
Each fast food restaurant give you different quantity of food If you run you'll eliminate food quickly Each fast food restaurant have a timeout If you eat too much, run too quickly, you'll puke on the floor
--- I've realized this game in two days, which is for me, a huge success. I wanted to try Godot and it was my first game engine ever used. I am very satisfied of this experience, you can be assured that my next entry will be more interesting.
NB: It's perfectly normal to see empty building. It's not a bug nor a problem on your end. I just didn't put anything in it because of a lack of inspiration and time.
Hmmm. It loads for me. But there isn't anything to eat? Bug perhaps? I just see six empty buildings, and my stomach/timer/score on the right hand side.
Cool idea. Very hard to strategize since there's no indication when food is available. Took a little while to realize that the sprite changed when vomiting. More feedback when player does things would take the game to another level.
Hi! It's a properly working game and I was encouraged to play through the 5 minutes. However, the instructions are quite unclear and it took me a while to even figure out when I got points or not. Some sort of commandlist or indication on when you can recieve points would be great! :) I do like the idea for theme very much though. Good luck in the future!
Had no idea what im getting points for until read what is writen on the page. Also it would be nice to allow players to control their character by WSAD, spend like minute searching kow to control my character.
Comments14
I sort of ran out of steam about 2-3 minutes in, but I like the idea. Godot is good, isn't it?
Thanks a lot to all of you for feedback. It means a lot.