
The Grid Room
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This is a short game made for Ludum Dare #42, the theme being 'running out of space'. I had issues with inspiration with this theme, so the game loop is no where near as engaging or polished as I think it should be. I just made it up as I went along.
CONTROLS
WASD\Arrow Keys - Movement & terminal grid selection
Spacebar - Jump
Left Shift - Sprint
E/Left Mouse Button - Use
Escape/Right Mouse Button - Cancel
0 or P - Quit
GAMEPLAY INSTRUCTIONS
- Grab the coloured diamonds and place them in the terminal scan zone.
- Select a grid, cell level, and cell to place the diamond in. The diamond in the scan zone
will automatically move when an empty cell is select.
- Arrange HORIZONTAL rows of the same coloured diamonds.
- Submit the contents of the grid via the submit button on the terminal. (NOTE - This will
submit any correct rows of diamonds in the grid).
- Submitting correct rows converts the diamonds to disk space.
- When the disk is full, grab another disk and put it into the terminal. This will remove 1 strike.
- A strike is gained when 4 items reach the end of the conveyor belt and there is no data in the disk.
- 3 strikes is game over.
- At the end of each round a grid will disappear at random.
CONTROLS
WASD\Arrow Keys - Movement & terminal grid selection
Spacebar - Jump
Left Shift - Sprint
E/Left Mouse Button - Use
Escape/Right Mouse Button - Cancel
0 or P - Quit
GAMEPLAY INSTRUCTIONS
- Grab the coloured diamonds and place them in the terminal scan zone.
- Select a grid, cell level, and cell to place the diamond in. The diamond in the scan zone
will automatically move when an empty cell is select.
- Arrange HORIZONTAL rows of the same coloured diamonds.
- Submit the contents of the grid via the submit button on the terminal. (NOTE - This will
submit any correct rows of diamonds in the grid).
- Submitting correct rows converts the diamonds to disk space.
- When the disk is full, grab another disk and put it into the terminal. This will remove 1 strike.
- A strike is gained when 4 items reach the end of the conveyor belt and there is no data in the disk.
- 3 strikes is game over.
- At the end of each round a grid will disappear at random.