The Grid Room

The Grid Room

This game is from ldjam.com, which is currently unavailable.
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overall: 2.50
fun: 1.50
innovation: 2.50
theme: 3.50
graphics: 2.50
audio: 2.50
humor: 1.00
mood: 1.75
​This is a short game made for Ludum Dare #42, the theme being 'running out of space'. I had issues with inspiration with this theme, so the game loop is no where near as engaging or polished as I think it should be. I just made it up as I went along.

CONTROLS
WASD\Arrow Keys - Movement & terminal grid selection
Spacebar - Jump
Left Shift - Sprint
E/Left Mouse Button - Use
Escape/Right Mouse Button - Cancel
0 or P - Quit

GAMEPLAY INSTRUCTIONS
- Grab the coloured diamonds and place them in the terminal scan zone.
- Select a grid, cell level, and cell to place the diamond in. The diamond in the scan zone
will automatically move when an empty cell is select.
- Arrange HORIZONTAL rows of the same coloured diamonds.
- Submit the contents of the grid via the submit button on the terminal. (NOTE - This will
submit any correct rows of diamonds in the grid).
- Submitting correct rows converts the diamonds to disk space.
- When the disk is full, grab another disk and put it into the terminal. This will remove 1 strike.
- A strike is gained when 4 items reach the end of the conveyor belt and there is no data in the disk.
- 3 strikes is game over.
- At the end of each round a grid will disappear at random.
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