This is our first Ludum Dare entry together. With that in mind, please excuse the roughness of it. While that likely will not matter as far as scoring, it's worth noting that this may not be our greatest work. We still had a lot of fun with this, however, and hope to do this again sometime!
Credits in title screen should have been white or any other contrasting color, the title BGM loop is very short. "Click to start" does not work. Also the game sadly has no health system. The last jump is probably not doable unless you have an enemy on the last block, or you cheat by jumping onto the spikes. Do the enemies have more than 1 HP? At least it takes like 3 jumps onto them to vanish (and quickly respawn) It would probably also have worked better, if the tileset was twice the size (or the player/characters half the size) It's great you have something playable and testing a new engine can increase the time it takes to get stuff done significantly. I hope instead of being disappointed, you take it as motivation to improve until next time :D
"Click to start" does not work. Also the game sadly has no health system. The last jump is probably not doable unless you have an enemy on the last block, or you cheat by jumping onto the spikes. Do the enemies have more than 1 HP? At least it takes like 3 jumps onto them to vanish (and quickly respawn)
It would probably also have worked better, if the tileset was twice the size (or the player/characters half the size)
It's great you have something playable and testing a new engine can increase the time it takes to get stuff done significantly. I hope instead of being disappointed, you take it as motivation to improve until next time :D