Hah! Your game had a lot of fun meta aspects! I played with Intelligence, I'll have to play through the others. When I couldn't pick up the sword I wanted to try with Strength instead! What a twist too, there at the end ;) haha nice storytelling. Quick little enjoyable playthrough.
Simple game, but in a good way. I liked the graphics and the music and the old school text sounds were nice. I finished all three endings and the all made me laugh or smile in different ways. I was surprised when the guy popped like a water balloon when I hit him with the sword.
Looks great and definitely has potential. Loved the graphics and dialogue, especially in the "strength" path. If there were more options and maybe different endings that'd be amazing, but obviously no one's able to get everything done within the time limit. Great game!
I think i might have encountered a bug, but I'm not sure... When I chose "intelligence" I had to talk to the guy twice to convince him. It wasn't obvious to me that this would be necessary.
I played with all three options, and its very interesting to note the different ways the story take depending on which aspect you choose.
However, i find the game rather short. I know the timeframe made almost impossible to make the game really lasts for a longer time, but the first time i finished it i felt like "...already?".
Anyway, the story is well written and is interesting to note that it starts from absolutely nothing and part of it is to get the pieces to try to understand what is going on.
Not sure if I'd call it really a game, but I sure had fun! Writing is great; the strongest point in my opinion. Maybe that's why don't know if I'd call it a game. It kinda feels like some form of literature to me... I don't know, maybe a short essay about game clichés :slight_smile:
Music and graphics are excellent, too, and create a very nice ambience! Very well-polished. Congrats!
That was awesome! The writing and audio were both great. The animation felt really jittery when walking, but otherwise I loved everything about my experience with this game.
I thought the use of the bonfire was particularly interesting.
This game was clever. I played through multiple times so I could get the full experience. Only piece of feedback for improvement would be the animation on using the sword. Still you did well with the time and resources you had. Good job.
Comments22
Simple game, but in a good way. I liked the graphics and the music and the old school text sounds were nice. I finished all three endings and the all made me laugh or smile in different ways. I was surprised when the guy popped like a water balloon when I hit him with the sword.
#rememberthebonfire
Very polished!Nice!
I think i might have encountered a bug, but I'm not sure... When I chose "intelligence" I had to talk to the guy twice to convince him. It wasn't obvious to me that this would be necessary.
However, i find the game rather short. I know the timeframe made almost impossible to make the game really lasts for a longer time, but the first time i finished it i felt like "...already?".
Anyway, the story is well written and is interesting to note that it starts from absolutely nothing and part of it is to get the pieces to try to understand what is going on.
Nice job.
A arte está consistente e a música ajuda na ambientação! pArabéns!
Music and graphics are excellent, too, and create a very nice ambience! Very well-polished. Congrats!
I thought the use of the bonfire was particularly interesting.