Don't Sloth

by aim
Overall★★★★★★★★★★2.83
Fun★★★★★★★★★★2.67
Innovation★★★★★★★★★★2.62
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★2.67
Mood★★★★★★★★★★3.33
Play a hunter-gatherer and collect 10 items to sacrifice to the sloth god before dusk.

Controls:
WASD for movement. Hold Left Shift to run. E to pick up items or put them on the altar.
Your inventory limit is 5. You need 10 items on the altar before dawn.

Credits:
Artwork: Aim Diab
Music: Michael Marney-Brusstar
Programming: Michael Marney-Brusstar and Aim Diab!

Genres: survival

Comments10

Cristiano T.3 Dec 2018, 16:18
NIce graphics and sounds!
your game is very beuty!
Odlog Oglog11 Dec 2018, 14:28
Nice little game! The controls are very comfortable and finished, I got really stressed when the music has changed , it would be nice to see the inventory though, very nice game! :)
Aim
Aimauthor13 Dec 2018, 01:06
@odlog-oglog Thanks! I wanted to program a GUI for the inventory but I ran out of time. ^^; TBH, I made and rigged a deer that didn't get finished and in the game either.
Ty Victorson
Ty Victorson14 Dec 2018, 07:06
I enjoyed running around looking for the items but i got a little lost, so some kind of indicator of where the altar was would have been nice. but other than that an enjoyable experience!
Aim
Aimauthor14 Dec 2018, 07:46
@ty-victorson Thanks for playing our game! :) I'm glad it was enjoyable. I would have liked to really spend some time designing a more memorable environment. It would be cool if you could navigate by landmarks, maybe even mark notches in trees with a spearhead so you can make your own way.
Arvejeitor14 Dec 2018, 11:57
Nice little game!, I really liked the mood
Ranner19814 Dec 2018, 19:57
Really fun game, Y'all did a really cool job! I see that y'all had some fun with the unity terrain system I'm sure XD. The only main things that stood out to me that I could complain about would be: The trees should use a movement system to show wind (that's really extra and not required just a nice touch), The trees need a bit more design as far as more branches and a bark texture/ color. A pause menu would be cool but also not required, who ever the programmer is though pls make sure next time to make either the pause menu with a quit button or use the * if (Input.GetKey(KeyCode.Escape)) {Application.quit();} * feature to quit the game on escape instead of having to Alt-F4. Thats all I could harp on honestly. I really enjoyed the art style and found it cute. I enjoy the jump button more than you could possibly imagine XD. I think the input mechanics and gameplay are great and I can't wait to see what y'all do next LD Jam, keep it up!
peterfonts
peterfonts15 Dec 2018, 23:02
Nice game being your first game! Some things can improve:
- Hide the mouse cursor.
- Add a random pitch at footsteps sound.
- It's impossible exit the game!
- Needs more variation at the trees and the terrain.
- Why not add a map? Now is a little confusing and disorientating walk.
Overall is a nice game. Keep it doing games! :right_facing_fist_tone2:
FireBug
FireBug16 Dec 2018, 16:24
Cute game! Movement is smooth and I could easily run it on my laptop. Unfortunately I kept running out of time to collect items, however, because I couldn't remember where the apples and acorns are. Some more easily recognized landscape could help with memory here. A sloth god is a fun idea, haha.

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