Electrocuted

Electrocuted

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.87
fun: 2.81
innovation: 2.77
theme: 2.46
graphics: 2.81
audio: 2.86
Story:

You are a robot in experiments designed to test whether a robot with AI can end challenging routes before it has run out of limited energy.

The theme (Sacrifices must be made) within the game:

Anything you do in the game (including walking) lowers the limited amount of energy you have, to finish the game you have to sacrifice energy to continue.

Gameplay tutorial:

1. Use the arrow keys to move (note that walking lowers the energy too).

2. To recharge the energy, you need to touch the charger.

The charger:

3. Note that the energy meter is located in the upper left corner of the screen.

4. If you touch the laser, you will lose energy.

The lasers:

5. If one of the shots of the machine gun will hit you you will lose energy.

The bullets:


The machine gun:

6. To go to the next level,just touch the teleporter at the end of the level.

The teleporter:

7. To accept options in the menus just press the ENTER or the 'Z' key, to scroll up and down use the UP and DOWN arrow keys.

General goal:

Reach the launcher at the end of each stage before you run out of energy.

Problems:

A little disclaimer - Even though we participated in the Jam (the 72 hours challenge) we couldn't work for 24 hours so the game did not come out as good as we wanted

*Graphic problems:*

The UI, it's terrible! - We couldn't make it to the UI part of the pixel art, yes,we were THAT slow in pixel art.

Programming problems:

1. No progress saving system, why?!?!? - There was a saving system but it was very problematic and we had to remove it.

2. Use the teleporter - If the player hasn't moved to the next level as soon as he touches the launcher then try to touch the center of the launcher to teleport to the next level.

We hope you enjoy our game, hopefully we'll see you there! :)

Demake version:

So @Gelgavish made a demake for our game, this is a text-based game inspired by the original game. The backstory and the concept are pretty much the same.

Character dictionary (what every character means):

‘P’ = Player

‘T’ = Teleporter

‘=’ = Laser

‘M’ = Machine gun

‘ * ’ = Bullet

‘B‘ = Pushable block

‘O’ = Button (for the blocks)

Blue wall = Door

Your Hp is displayed at the bottom.


In the last level, the window will resize itself, don’t freak out ;).

Known bugs:

Sometimes there are issues with the level printing -> just reset the game.

Sometimes the physics gets crazy and throw you to the back of the level and make you lose -> I know it’s unfair...
Found a bug?
Tell us on Discord