
Guardians of Lalaland
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Lore
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Your clan lives to protect the people of the floating Isle.
Lately the Moantain people starting "sacrificing" the people by sending them of to the hole in the middle of the Isle, or as they call it, sacred wholly-pooly. *angry face*.
Don't lose a soul!
Instructions
------------
The instructions can be found on the start screen as info "bubbles" on the icons and text. Be sure to read it as it disappears once you start playing the game.
Here is the general idea:
It's a tower defense game.
Mine stone to build towers "Rescue Centers". refer to the info "bubbles" in the start of the game for more information.
The idea was to restrict the build of the rescue centers to the grass areas only.
Still having troubles?
######################
Trouble placing rescue centers? Click on and hold the rescue center button and drag and drop the rescue center on a piece of grass where the sacrifices travel.
Theme Applicability
-------------------
The whole game is about sacrifices that "must be made". Not by the player, but by the the "enemy". This is accentuated by the *angry face* text in the lore. The DAYS info bubble (at the start of the game) further accentuate this with the 'at 5am' text. There must be a strong feeling of "MUST" to do this at 5am each morning...
Tools used:
-----------
* Unity
* SuperTiles2Unity
* Tiles
* PyxelEdit
----
Your clan lives to protect the people of the floating Isle.
Lately the Moantain people starting "sacrificing" the people by sending them of to the hole in the middle of the Isle, or as they call it, sacred wholly-pooly. *angry face*.
Don't lose a soul!
Instructions
------------
The instructions can be found on the start screen as info "bubbles" on the icons and text. Be sure to read it as it disappears once you start playing the game.
Here is the general idea:
It's a tower defense game.
Mine stone to build towers "Rescue Centers". refer to the info "bubbles" in the start of the game for more information.
The idea was to restrict the build of the rescue centers to the grass areas only.
Still having troubles?
######################
Trouble placing rescue centers? Click on and hold the rescue center button and drag and drop the rescue center on a piece of grass where the sacrifices travel.
Theme Applicability
-------------------
The whole game is about sacrifices that "must be made". Not by the player, but by the the "enemy". This is accentuated by the *angry face* text in the lore. The DAYS info bubble (at the start of the game) further accentuate this with the 'at 5am' text. There must be a strong feeling of "MUST" to do this at 5am each morning...
Tools used:
-----------
* Unity
* SuperTiles2Unity
* Tiles
* PyxelEdit