
Ludumiumings
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Try pronounce the game title 10 times in a row!
Instructions
Screenshot from the game
Another screenshot from the game
Help the miners transport the Ludumium trough the cave. You might need to sacrifice some Ludumium or even a worker or two to succeed.
Use your mouse to play. Release miners with the three buttons. Each type have different speed and carries different amount of Ludumium. If you want to reach a high score you might want to plan the game a bit sending out the right combination of miners.
Post them in the comments :)
- Unity 2018.3.0
- Aseprite
- Ableton Live
- Gimp
All graphics, music, audio and code was created during the Jam.
No external sources or AssetStore downloads was used.
Programming - Nicklas Löf
Graphics - Mathias Lindfeldt
Intro Music - Nicklas Löf
Game Music - Mathias Lindfeldt
Audio effects - Mathias Lindfeldt
On Mac you have to hold down ctrl or shift when clicking the app-file to allow unsigned executable to execute.
On Windows you might get a Smartscreen notification. Click More info and the Run anyway button.
Oh and sorry about no quit key... On Mac hit cmd+q to quit. On Windows alt+tab and right click to quit
Nicklas (Intro music) has an album released on Spotify and Apple music if you want to check it out:
Spotify
AppleMusic
Instructions
Screenshot from the game
Another screenshot from the game
How to play
Help the miners transport the Ludumium trough the cave. You might need to sacrifice some Ludumium or even a worker or two to succeed.
Use your mouse to play. Release miners with the three buttons. Each type have different speed and carries different amount of Ludumium. If you want to reach a high score you might want to plan the game a bit sending out the right combination of miners.
How much high score did you get?
Post them in the comments :)
Tools used:
- Unity 2018.3.0
- Aseprite
- Ableton Live
- Gimp
All graphics, music, audio and code was created during the Jam.
No external sources or AssetStore downloads was used.
Credits
Programming - Nicklas Löf
Graphics - Mathias Lindfeldt
Intro Music - Nicklas Löf
Game Music - Mathias Lindfeldt
Audio effects - Mathias Lindfeldt
Running the game
On Mac you have to hold down ctrl or shift when clicking the app-file to allow unsigned executable to execute.
On Windows you might get a Smartscreen notification. Click More info and the Run anyway button.
Oh and sorry about no quit key... On Mac hit cmd+q to quit. On Windows alt+tab and right click to quit
Links
Nicklas (Intro music) has an album released on Spotify and Apple music if you want to check it out:
Spotify
AppleMusic