Keep your little lambs alive with a gentle Zap nearby, to keep them away from the lurking wolf behind the bush. But beware, zap too close and you will sacrifice a lamb. It might just be necessary if you have to get the flock to hustle, though. Think of the herd, sacrifice the individual.
I browsing on my phone looking for playable games. Came across yours, thought it didn't work until I saw your comment on landscape. Nice simple game, a bit too easy but kudos for making a game that also runs fine on mobile.
Very interesting idea, but still a prototype, I would say, for it lacks plenty of polish. If you ever wanted to expand on it, here are few things that crossed my mind - the sheep reaction was a bit unclear, maybe stronger push away from zap would be also more fun as they would build a momentum harder to control. Also - randomness is your friend when it comes to making lot of content in short amount of time, but enemy when it comes to controlling the experience - sometimes I there was no zapping needed the whole time, much less a sacrificial one. Very good was the visual feedback of zapping itself and also hitting sheep with it as well as the telegraphing of the wolf's next position, that made the game feel really thought through and also made it feel like you really know what you doing and what you going for! Overall pretty solid basic playability with a huge potential (especially for mobile platform!) to work with!
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