Save the Yel's!

Save the Yel's!

This game is from ldjam.com, which is currently unavailable.
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overall: 3.29
fun: 3.29
innovation: 2.79
theme: 3.19
graphics: 2.83
humor: 2.90
mood: 2.86

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For once, I had an idea in time. Nothing original at all (a very bad clone of the must-have Lemmings), but I wished that, for once, I could make a better game than my previous entries for many (too many) previous LD's. But my old ennemies still are there. Collisions not working, strange and unexpected behaviors, silly bugs… Well, the time I saved while finding an idea way sooner than usual, was lost way speeder than usual. And I ended hurrying until the very last minute, as usual. But, hey, this is LD, it's fun. But, sometimes, I wonder if I will have all the fun, at least… Once? Next time, I hope. :smile:

So, the game. Some Yel's will go out from the trap(s) - in blue - and want to find the exit - in white. You have some limited tasks/abilities that you can give to them, in order to prevent them from an awfull dead. The stopper stay in the way, forcing the other Yel's to go back. The shoveler dig the next obstacle in front of him. The driller dig right below him until he falls. The miner too, but he dig in diagonal. The jumper and the climber have the abilities, respectively, of falling from heights without crashing like an egg, and climbing (I'm afraid that this one is pretty buggy, and horribly slow) - those two are permanent, and can be combined. The builder will make stairs, until he runs out of steps (8), or he's blocked. The kamikaze will act as a stopper, until the 5 seconds are down, then he die in a little explosion. Stoppers can be removed by making them blow, or if someone dig under them. You can slow down or speed up the Yel's out frequency by using the buttons up-left. If you are stuck, you can blow up everyone by clicking the button up-right (only if all the Yel's are out). You need to save at least a certain number of Yel's every level, but I forgot to show how much (however, when it's good, the "saved" count is green). There is only four levels, and it's yet a miracle, giving the late moment I started the level design. (try to) Enjoy, and thank you for testing my ~~buggy~~ game. :laughing:

*Note : after publication and due to comments, I added some buttons on the main page to access the levels already done (it was meant, but I forgot in the final hurry -_-; )*
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