Silent Whisper

Silent Whisper

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.88
fun: 3.37
innovation: 3.41
theme: 3.60
graphics: 4.20
audio: 3.81
humor: 2.34
mood: 4.11
A narrative game revolving around four soldiers, and their journey back home.

Through various points in the game, you'll be faced with tough decisions. Who to save, who to let die. When to run, when to fight. Ultimately, you'll need to sacrifice some lives if you're going to accomplish your mission.

There are two distinct endings, and multiple ways to die along the way. Most actions will cost you time; something you'll need plenty of if you want to stay ahead of the enemy nation Ulmach's front lines.

Every decision has an impact. Not all outcomes are seen. Such are the realities of war.

Controls

A mouse with a scroll wheel is highly recommended.

If, for some reason, your mouse lacks such fantastical features, you can grab the little black mark on the right of a text box to scroll manually.

How to play/game notes

For the most part it should be self-explanatory. However, your tank requires supplies to run, so if you run out, you'll find yourself stranded.

For short periods this may appear OK, but hostile forces are chasing you. If you sit around too long, they *will* catch up, and it won't end well for you.

Technology and tools

Written in Haxe, using Heaps.

Credits

- Code / Story: FireSlash
- Art: Kiririn51
- Music: Juneji

Additionally, a few UI sfx were used from artisticdude
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