
Tank Gauntlet: Control vs Power
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Fight off the red tanks with your own tank through the gauntlet for as long as possible, either by firing its cannon or piercing the metal with a giant knife. The red tanks can vary in strength, but for you it's two strikes and your out. You might find your tank isn't strong enough, so what you can do is sacrifice your tank's controls (weapons or movement) for a speed or attack boost.
In the main mode, you need to survive five levels including a boss. Destroying 20 tanks will progress you to the next level. In endless mode, there is no boss, so you go on until you are destroyed.
Controls (Keyboard or Gamepad):
```
-------------------------------------------------------------------------------------
Run | A & D / Left & Right | Left Stick / D-Pad
Jump | W / Up | Left Stick Up / D-Pad Up
Jump Down | S / Down | Left Stick Down / D-Pad Down
Gun | Z | X
Knife | X | A
Jump | C | B
Reset Level | R | A
Start/Set Functions | Return | Start
Back to Title Menu | Space | Back
```
Credits:
All Developed by Gamepopper. Programmed in C++ using SFML and my own engine, Vigilante. Graphics done with Piskell and Photoshop. Music created in cgMusic with additional editing in LMMS. Sound effects were generated in BFXR and mixed in Audacity.
Minor Update:
* The control options will now remain the same when you retry from the game, previously it would reset to all controls enabled.
* Linux build is added, but because it was built and tested through a VM it needs testing on proper hardware.
In the main mode, you need to survive five levels including a boss. Destroying 20 tanks will progress you to the next level. In endless mode, there is no boss, so you go on until you are destroyed.
Controls (Keyboard or Gamepad):
```
| Keyboard | Gamepad |
Run | A & D / Left & Right | Left Stick / D-Pad
Jump | W / Up | Left Stick Up / D-Pad Up
Jump Down | S / Down | Left Stick Down / D-Pad Down
Gun | Z | X
Knife | X | A
Jump | C | B
Reset Level | R | A
Start/Set Functions | Return | Start
Back to Title Menu | Space | Back
```
Credits:
All Developed by Gamepopper. Programmed in C++ using SFML and my own engine, Vigilante. Graphics done with Piskell and Photoshop. Music created in cgMusic with additional editing in LMMS. Sound effects were generated in BFXR and mixed in Audacity.
Minor Update:
* The control options will now remain the same when you retry from the game, previously it would reset to all controls enabled.
* Linux build is added, but because it was built and tested through a VM it needs testing on proper hardware.