
Timestep
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Timestep is a top-down puzzle-ish adventure game where every action you make sacrifices time. You'll need to figure out the fastest way to collect all 3 keys if you want to make it out alive.
I drew all the sprites for this game myself. I went for a cartoon-ish "rough" style (I.E. the outline of the island pokes out a bit in the corners and things like that).
This game was made in 3 days during Ludum Dare 43. This idea was way too complicated for the time limit, and I had to cut a bunch of ideas to make it work in practice, but I had a lot of fun with this one. Hope you enjoy playing it as much as I did making it! :D
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POST-JAM UPDATES (Version 1.1 and 1.2 Patch Notes):
-Fixed collision issues in the forest area (reduced tree density)
-Lowered volume of the sound that plays upon failing.
-Added Mac build (Note: this is untested, so if you run into any issues launching the Mac build please let me know)
-The spacebar now swings the axe just like left-click, this should make playing with a trackpad easier.
-Added some text files and stuff, especially with the Mac version.
I drew all the sprites for this game myself. I went for a cartoon-ish "rough" style (I.E. the outline of the island pokes out a bit in the corners and things like that).
This game was made in 3 days during Ludum Dare 43. This idea was way too complicated for the time limit, and I had to cut a bunch of ideas to make it work in practice, but I had a lot of fun with this one. Hope you enjoy playing it as much as I did making it! :D
.
POST-JAM UPDATES (Version 1.1 and 1.2 Patch Notes):
-Fixed collision issues in the forest area (reduced tree density)
-Lowered volume of the sound that plays upon failing.
-Added Mac build (Note: this is untested, so if you run into any issues launching the Mac build please let me know)
-The spacebar now swings the axe just like left-click, this should make playing with a trackpad easier.
-Added some text files and stuff, especially with the Mac version.