Timestep

Timestep

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.00
fun: 4.10
innovation: 4.00
theme: 4.10
graphics: 4.10
Timestep is a top-down puzzle-ish adventure game where every action you make sacrifices time. You'll need to figure out the fastest way to collect all 3 keys if you want to make it out alive.

I drew all the sprites for this game myself. I went for a cartoon-ish "rough" style (I.E. the outline of the island pokes out a bit in the corners and things like that).

This game was made in 3 days during Ludum Dare 43. This idea was way too complicated for the time limit, and I had to cut a bunch of ideas to make it work in practice, but I had a lot of fun with this one. Hope you enjoy playing it as much as I did making it! :D
.

POST-JAM UPDATES (Version 1.1 and 1.2 Patch Notes):
-Fixed collision issues in the forest area (reduced tree density)

-Lowered volume of the sound that plays upon failing.

-Added Mac build (Note: this is untested, so if you run into any issues launching the Mac build please let me know)

-The spacebar now swings the axe just like left-click, this should make playing with a trackpad easier.

-Added some text files and stuff, especially with the Mac version.
Found a bug?
Tell us on Discord