
Volcano Climber
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A small exploration of what it might be like to play a 2D sprite-based platformer in VR.
The "game" is really just a tech demo for procedural 1D heightmaps that are generated on the fly as the character runs around. There's no loss, points, or victory conditions.
I did not make new character artwork, so I've had to opt out of graphics judgement.
https://youtu.be/vJA8xIlvZhw
All terrain visible in the view window gets regenerated each frame in about 0.2ms.
Controls (Oculus Rift, but similar should work on Vive):
Move character: Left thumbstick
Sprint: Left grip or right grip
Jump: Right A or B buttons
Move Volcano: Right thumbstick left/right
Grow/Shrink Volcano: Right thumbstick up/down
Place platform: Right/Left trigger
The "game" is really just a tech demo for procedural 1D heightmaps that are generated on the fly as the character runs around. There's no loss, points, or victory conditions.
I did not make new character artwork, so I've had to opt out of graphics judgement.
https://youtu.be/vJA8xIlvZhw
All terrain visible in the view window gets regenerated each frame in about 0.2ms.
Controls (Oculus Rift, but similar should work on Vive):
Move character: Left thumbstick
Sprint: Left grip or right grip
Jump: Right A or B buttons
Move Volcano: Right thumbstick left/right
Grow/Shrink Volcano: Right thumbstick up/down
Place platform: Right/Left trigger