
BattleType
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
You take on the role of a god. Use your life force to create an army of followers, absorb the manna from their prayers, and use your followers to defeat the armies of the wicked rival gods. By destroying your rival god’s followers you stop the worship that sustains them, thereby ending their existence.
Hint: Type the words you see on the screen as quickly as you can!!
BattleType is a tower defence and lane strategy game. The aim of the game is to destroy the enemy god by summoning your fighters to defend your portal, fight the hordes of enemies on the battlefield (lanes), and to sacrifice themselves at the enemies portal.
#### Fighters
You summon your fighters by typing their names and pressing enter. Your fighters are listed in the top left of the screen. Summoning your fighters uses your life force.
Note: Currently there are only two fighters available, Igor a lightweight melee fighter and Zoth a medium weight melee fighter. Future versions of BattleType will have additional fighters including ranged fighters and spell casters.
#### Spells
The random words that appear in the top half of the screen are spells. Type them in to summon them. Each spell you summon will increase you health. The longer the spell the more health you will gain.
#### Portals
Summoned fighters enter the battlefield from the portal. Portals move every few seconds, providing fighters access to different lanes on which to fight and journey towards the opponents portal. If a fighter reaches their opponents portal, they will sacrifice themselves, inflicting great damage to the opponent god.
Tip: Protect your portal from the enemy fighters by keeping your lanes under control.
#### Version 0.3.2
- Fixed the crash to desktop bug that occurred randomly when summoning enemy fighters
#### Version 0.3.1
- Fixed crash when player fighter sacrifices themself at enemies portal.
- Fixed restart bug when game ends
- Fixed keyboard disable bug when restarting a game
- Fixed sprite animation
- Fix bug that prevented enemy medium fighter from spawning
- Updated game balance
- Updated Summoning textarea visibility
- Updated End screen feedback
- Updated enemy AI
- Updated fighter attributes
- Added game difficulty options
- Added game stats to end screen
- Added simple splash screen to stop users thinking game has crashed during loading
- Added option to move portals up and down lanes using cursor up/down
Hint: Type the words you see on the screen as quickly as you can!!
What is BattleType
BattleType is a tower defence and lane strategy game. The aim of the game is to destroy the enemy god by summoning your fighters to defend your portal, fight the hordes of enemies on the battlefield (lanes), and to sacrifice themselves at the enemies portal.
How To Play
#### Fighters
You summon your fighters by typing their names and pressing enter. Your fighters are listed in the top left of the screen. Summoning your fighters uses your life force.
Note: Currently there are only two fighters available, Igor a lightweight melee fighter and Zoth a medium weight melee fighter. Future versions of BattleType will have additional fighters including ranged fighters and spell casters.
#### Spells
The random words that appear in the top half of the screen are spells. Type them in to summon them. Each spell you summon will increase you health. The longer the spell the more health you will gain.
#### Portals
Summoned fighters enter the battlefield from the portal. Portals move every few seconds, providing fighters access to different lanes on which to fight and journey towards the opponents portal. If a fighter reaches their opponents portal, they will sacrifice themselves, inflicting great damage to the opponent god.
Tip: Protect your portal from the enemy fighters by keeping your lanes under control.
Release Notes
#### Version 0.3.2
- Fixed the crash to desktop bug that occurred randomly when summoning enemy fighters
#### Version 0.3.1
- Fixed crash when player fighter sacrifices themself at enemies portal.
- Fixed restart bug when game ends
- Fixed keyboard disable bug when restarting a game
- Fixed sprite animation
- Fix bug that prevented enemy medium fighter from spawning
- Updated game balance
- Updated Summoning textarea visibility
- Updated End screen feedback
- Updated enemy AI
- Updated fighter attributes
- Added game difficulty options
- Added game stats to end screen
- Added simple splash screen to stop users thinking game has crashed during loading
- Added option to move portals up and down lanes using cursor up/down