Black Market Crackdown

Space Merchant Action Game

When the government starts enforcing authoritarian policies, your life as an ordinary citizen comes to an end. Risk your Life Force to because a black market space merchant and deliver contraband to the people who need it the most! Fight off space pirates, who are eager to get their hands on your cargo!

Enjoy this intense procedurally-generated Space Action game!
Comments21
Noah Reinagel30 Apr 2019, 16:42
Thanks so much for the comment we have just released a post jam version that has target locking built into your ship allowing you to land hits on enemies you want to and we evolved the market system a tiny bit
adrian090130 Apr 2019, 18:54
Totally awesome. Feels kinda other space games similar to this, like Galaxy on Fire or Star Wars or something, but it doesn't matter when the game's so great!
adrian090130 Apr 2019, 18:54
Totally awesome. Feels kinda other space games similar to this, like Galaxy on Fire or Star Wars or something, but it doesn't matter when the game's so great!

RAFFE30 Apr 2019, 21:09
Has a nice atmosphere. Reminds me a lot of star fox which is cool and it's fun to avoid these ships shooting at me and the craters. I find it kinda weird that the crosshair wants to go back in the middle all the time and I have to kind of battle it out, but idk. And the ships movement could be a bit faster in my opinion. But overall this has some nice graphics, UI and the game feels really nice!

3mpty1 May 2019, 11:07
Looks great, some really high quality effects here, the lock on system made it far too difficult to kill enemies though, so I just dodged everything.
I think the game pacing is a bit too slow, I didn't finish it because I think it would take a really long time to save up and each level is basically the same.
I think the game pacing is a bit too slow, I didn't finish it because I think it would take a really long time to save up and each level is basically the same.
Enigma1 May 2019, 13:45
It looks cool, remind me of freelancer.
However
1. The idea that "Life is Currency" is a little farfetched
2. Combat system is not that interesting, simply a 3D barrage game
Wish it could be better :)
However
1. The idea that "Life is Currency" is a little farfetched
2. Combat system is not that interesting, simply a 3D barrage game
Wish it could be better :)
Sleepqt1 May 2019, 15:14
Like your game, especially the visual component.Reminded me of the good old days when I spent a lot of time playing Galaxy on Fire/Freelancer. But combat mechanics could use some polish. Keep it up!
JofersGames1 May 2019, 15:54
Super impressive in the time, good job :)

CodingNinjaJoas1 May 2019, 16:24
Good job, it is a nice game to play.

R2D481 May 2019, 16:45
Really promising and impressive for a game jam. Lack of fun for me because it's really hard to shot enemies and I can't survive enough to make good profits and buy upgrades. I'm interested for new releases
Spiffy1 May 2019, 16:53
Very starfox/kingdom hearts gummi ship. I like the customisation. Visuals are consistent along with the audio.
Difficult and somewhat slow to start. Good job!
Difficult and somewhat slow to start. Good job!

Solah1 May 2019, 17:00
Very good and well polished game, well done!

PixScope1 May 2019, 22:02
I love it !
arielsan1 May 2019, 22:12
It looks really good and has good audio but I wasn't able to hit the enemies, the pace was a bit slow and it was like nothing was happening. Not sure if you had to slow down everything in order to make upgrades worth the investment but the first impression wasn't the best for an action game (I suppose). I played with a gamepad and with the keyboard just in case it was the controller the reason I couldn't hit the enemies but failed with both.
Rancoud2 May 2019, 01:04
What you can improve:
* stop showing tutorial when you restart after joining the first station
* differentiate shot and move in space shooter part
* stop showing tutorial when you restart after joining the first station
* differentiate shot and move in space shooter part
Kaitlin Quick2 May 2019, 01:05
I really like this concept! The audio and graphics really work together well and the overall atmosphere is great. I do agree that the combat was a bit rough and I couldn't land a shot to save my life, but if that got reworked a little bit I could see myself sinking hours into this game. Good work!

Somogy2 May 2019, 01:16
Great game...twin of my lol! I like all in this game, this graphics! Congrats!
Noah Reinagel2 May 2019, 12:41
We have heard your excellent feedback! The new post jam version no longer has repeating tutorials. The shooting of your ship has been redesigned it is now much easier to aim, you can fire both a rapid fire cannon or you can hold the right mouse button to lock on to enemies. (the game also is not so brutal at the start)

GaryS5 May 2019, 15:56
Love the gameplay idea and the graphics, but I too found the combat to be a little difficult and it felt a bit random. I think it needs a bit of fine tuning, but other than that it's a solid game.

atmospherium5 May 2019, 16:21
It sounds like most of my complaints about this are things that others have brought up or are already fixed in the post-compo version. That being said, I really like the Star Fox-style combat and the upgrade system (although I couldn't make it far enough to really feel an impact). The art and sound were solid. I wanted to hear more of some of the music tracks, which is a good thing.





First and foremost I like to say that I really like the concept of the game.
The combat:
this is my biggest problem, it is almost impossible to hit the enemy ships. The asteroids and debris killed more ships than I ever did. I think this can easily be solved by increasing the fire-rate and speed of the projectiles. I would also increase the number of enemies while decreasing their fire rate. It will give the play much more to do and will be more fun.
Trade system:
Pretty basic but a good starting point. Liked having to decide between the price i could sell it at and the distance I could travel. But think about maybe adding a shield that can take just 1 hit to give people a bit more leeway.
Great game and I want to see it more developed.
Note: the music resets when you go from the buying menu to the path selection menu. Its kinda annoying. a way of returning to the buying menu from the path selection would also be great.