Hoo boy. Difficult game for me. I got stuck on stage 6. Lots of fun. Nice mechanic. Nice audio. Elegant game. If I was better at puzzlers I'd play longer.
Oh I like this. I like this very much. Not only do I love block sliding puzzle gameplay to begin with, but you created a really clever mechanic on top of that. A+ from me.
Very creative puzzle mechanics! I found a solution to stage 6 but it seems really cheesy. Is there really a way to get to the upper section? I wonder if the input timing is a little different on different platforms (windows here).
Great use of two characters sharing the same controls, as well as using them to collide with one another! On one hand it's refreshing to have a puzzle game with some timing based input, on the other hand some of the windows are pretty short, which is frustrating if I already know the solution.
@ghostgoatsgames Sorry about that, I'm not sure what would cause that. If you could tell me what browser (including version number) you're using, and what OS, it would help a lot!
Thoughs I have yet solved stage 6, some secrets may also helpful for other player. This is not a turn-based puzzle game, which is one of the most amazing and innovative idea of this game. Each little people can start his next action immediately once his has been stop by 'something'. 'something' here includes 'regular brick', 'damage brick', 'another people'. Have fun with it! Nice work ~
Simple mechanics that make their way into nice complex levels! I had fun with this one, nice twist on the classic sliding puzzle games. I got as far as level 7, whereas the other levels were more puzzle-like, this one weas purely timing and I got frustrated having to re-do the whole level because I missed the timing by a hair! Great work!
Simple little game. Not often you see puzzle games made in 48 hours so very impressive. Pretty good music for 48 hours too. and the only thing is that I have to complain about is that I wish you restarted the level automatically after you go off of the screen.
You could really do a lot with it! This game, like the best of puzzle games, has very simple mechanics that can easily be extended. I found some puzzles really challenging and I hope you will continue working on it!
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Some of the later stages are pretty challenging and have multiple solutions. If you make it past stage 5 then you're doing pretty good!
@michaelsonbritt The input timings are the same on all platforms, the game moves at a fixed tick rate, and there's no randomness involved.
There is definitely a way to get to the upper section of stage 6, but it requires some precision. Hint: try going faster.
On one hand it's refreshing to have a puzzle game with some timing based input, on the other hand some of the windows are pretty short, which is frustrating if I already know the solution.
Great work!