Hollow Priest

Hollow Priest

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overall: 3.86
fun: 3.93
innovation: 3.33
theme: 4.09
graphics: 3.88
mood: 3.50
Second Ludum Dare. This theme started out as a personal favorite.
Very creatively challenging theme, I'm sure others have come up with better ways to utilize it.
That said, i had fun. I didn't push myself as hard as I did last time though, that was brutal.

This game is about using your "life force" as a resource to launch magic, and in doing so, propel yourself around the map.
Scoring is based on how few deaths you managed before reaching the end.

It's purposefully very difficult, which makes it fun for replay-abilty. Pause menu allows you to reset the game if you want to reset the death counter and skip checkpoints.

https://youtu.be/yYb5JGPLVio

```
Controls

WASD - Move
Mouse - look
Mouse 1 - Fire
Spacebar - Jump
ESC - menu (And releases your mouse)

Supports Gamepads (Not recommended way to play)

Left Analog - Move
Right Analog - Aim
Right Trigger - Fire
A - Jump
Start button - menu

```

I used...
- Maya
- Photoshop
- Substance Designer
- Unreal4
- 3d-Coat

--

*Update Log*
- Added WebGL version
- Fixed a mouse lock bug in both versions
Found a bug?
Tell us on Discord