Cool game, it's actually impressive that you have your own game engine. I like the gameplay and use of theme, but for my taste enemies were too hard to kill (had too much hp).
@sunnray@arielsan Thank you! Yeah, enemies are a bit too much strong. PS: the engine was a must: I worked a lot on Tile-based games and I had to write the same code each time (Entity, Tile, Level, Input...)
@acactus thank you for the feedback. I think I will add a 'post-jam' version where monsters are more balanced. However a good strategy is to move back after attacking the monster, I use this and can complete the game without dying.
the enemies do to much damage at start and u cannot "dodge" so its quite hard to even beat the second level. maybe i just suck. would have been nice if you had a way to attack and go back so you can "dodge" or have enemy attack indecetor or something.
i mean the best would have been if you had a way to target the attack direction other then by moving. but not bad!
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I am going to publish an exe file too.
PS: the engine was a must: I worked a lot on Tile-based games and I had to write the same code each time (Entity, Tile, Level, Input...)
Aside from that, I love the game. interesting mechanic design, good tiles, and vampire shopkeeper.
maybe i just suck.
would have been nice if you had a way to attack and go back so you can "dodge" or have enemy attack indecetor or something.
i mean the best would have been if you had a way to target the attack direction other then by moving.
but not bad!