Lost in Afterlife is a wannabe RPG/Dungeon Crawler/Visual Novel thingie. In this game you play as soul that’s trying to grow strong enough to be reincarnated.
Code, Art, Design, Sound (Generated) by zanagi.
NOTE: - You can skip dialogue by pressing TAB key. - About the combat: Select a skill by clicking a button on the panel, then click the enemy you want to attack. - There’s also a exp/leveling system in the game, just no proper visual feedback for that. You'll probably notice it from your HP recovering and/or new skills added.
Hi Guys! Been doing my best last couple of days but unfortunately there's still a couple of features unavailable. My original idea was that you would have to pay your health/life to recruit party members and use skills.
There's also a exp/leveling system in the game, just no visual feedback for that.
I found the story really well presented. Combat was not really interesting since there is only one skill to choose from, so it's more down to luck than anything else. (Although it seems like there should be more skills, but clicking the other squares did nothing.) Eventually I beat it though. The movement controls are really smooth too.
@klianc09 Thanks for playing! Glad you liked the story. The way the skills work is that at the start of the turn you click on the skill you want to use, then click the enemy. Newer skills cost Life to use but deal more damage.
Currently the selected skill gets reseted each turn and every skill has the same visual effect. Unfortunately I didn't have enough time to polish the game that far.
The controls were sorta uncomfortable at first but not something impossible to get used to. I had a great time with this. Great story, nice graphics, nice take on the theme. Overall a solid entry.
There's also a exp/leveling system in the game, just no visual feedback for that.
Hope you'll enjoy the game!
EDIT:
Hotfixed some of the bugs.