
Once Upon A Plague
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Web : https://graal.itch.io/once-upon-a-plague (10-20 minutes to play)
A desolate place. Lonely church in a middle of nowhere. Dusk light fills the air, wind brushes through the grass, it is such a beautiful sight. Almost makes you forget.
If only you could.
A little flake of black, obsidian ash slowly waltzing down on your shoulder, and disappears in a purple flash of otherwordly light. The Plague's here. Time to do your job.
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#### CONTROLS:
- Game is controlled by a mouse
- Left click to select a unit
- Right click to order movement
- Q,W,E uses abilities (sorry Dvorak folks)
- 1-4 selects heroes
The church priest will be happy to help you, if you are willing to pay the price.
#### TOOLS:
- Unity 2019.1
- Blender 2.79
- Audiotool
- Audacity, sounds: freesound.org
Both in-game tracks sources (made during the Jam): 1, 2
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All the code, Unity project, and .blend/.fbx files you could find in the repository.
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There are some known issues with the controls, game balance and new content ideas. Not going to implement this until LD44 ends. Thank you for the feedback, you are awesome!
#### CHANGELOG:
- 2019-05-04:
- Optimized terrain, heightmap resolution 513 -> 33 (there were 1M tris :scream:). commit
- Enemy with laser targeting error fix. commit
- Camera now moves faster if it is far away from target. commit
- No gameplay changes.
- 2019-04-30:
- Improved laggy camera movement. commit
- Fixed broken level state when enemies fall through the floor. commit
- Fixed shop background image to fit 1920x1080. commit
- Restored grenade explosion particles effect. commit
- No gameplay changes.