Once Upon A Plague

Once Upon A Plague

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.03
fun: 3.73
innovation: 3.56
theme: 4.03
graphics: 4.40
audio: 3.78
humor: 2.70
mood: 4.20

Web : https://graal.itch.io/once-upon-a-plague (10-20 minutes to play)


A desolate place. Lonely church in a middle of nowhere. Dusk light fills the air, wind brushes through the grass, it is such a beautiful sight. Almost makes you forget.

If only you could.

A little flake of black, obsidian ash slowly waltzing down on your shoulder, and disappears in a purple flash of otherwordly light. The Plague's here. Time to do your job.

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#### CONTROLS:
- Game is controlled by a mouse
- Left click to select a unit
- Right click to order movement
- Q,W,E uses abilities (sorry Dvorak folks)
- 1-4 selects heroes

The church priest will be happy to help you, if you are willing to pay the price.

#### TOOLS:
- Unity 2019.1
- Blender 2.79
- Audiotool
- Audacity, sounds: freesound.org

Both in-game tracks sources (made during the Jam): 1, 2

```
All the code, Unity project, and .blend/.fbx files you could find in the repository.
```
There are some known issues with the controls, game balance and new content ideas. Not going to implement this until LD44 ends. Thank you for the feedback, you are awesome!

#### CHANGELOG:

- 2019-05-04:
- Optimized terrain, heightmap resolution 513 -> 33 (there were 1M tris :scream:). commit
- Enemy with laser targeting error fix. commit
- Camera now moves faster if it is far away from target. commit
- No gameplay changes.

- 2019-04-30:
- Improved laggy camera movement. commit
- Fixed broken level state when enemies fall through the floor. commit
- Fixed shop background image to fit 1920x1080. commit
- Restored grenade explosion particles effect. commit
- No gameplay changes.
Found a bug?
Tell us on Discord