DIG_POD

DIG_POD

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overall: 4.21
fun: 4.27
innovation: 3.45
theme: 3.43
graphics: 4.06
audio: 3.79
humor: 2.62
mood: 4.05
▶️ PLAY ON ITCH.IO ▶️

Collect resources, find components, upgrade and dig down to find the source of signal.
Headphones recommended.
Inspired by love of Sub-Terrania, Motherload, and Tyrian 2000

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Welcome, DIG_POD pilot-to-be.

DIG_POD crafts are equipped with the top notch sustenance and adaptation systems, and capable of upgrading and restructuring itself if provided with enough matter and necessary blueprints. Make sure to use atomic destabilizer to collect matter. Dense materials will yield more resources.

DIG_POD standard self-defense measures include light chaingun and HE cannon. While chaingun can operate on tiny amounts of matter, you need energy-dense materials to fabricate cannon rounds.

And most important piece of equipment, your sensor reconnaissance system, is capable of picking faintest traces of variety of emissions, including sound, radio, x-ray, gamma and neutrino sources. Make sure to investigate any anomalies as you dig.

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Art, code, sounds: @a333
Music: @GRaAL
Testing: @icxon

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AI DISCLAIMER

⚠️🤖 This game was made with assistance of coding tools (Copilot, Claude Code).

If it goes against your principles, feel free to skip this submission or adjust your score accordingly. While I still spent 60 or so hours working on this game and most pieces of code were reviewed and reworked many times to satisfy my standards, I'll understand if the point of this challenge for you personally is mutually exclusive with AI usage.
Full post here: https://ldjam.com/events/ludum-dare/59/dig-pod/im-in-post-and-ai-policy-declaration

Art, sounds, text and music are completely handmade.
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