Game Story: Very few people know that leprechauns are actually made of real gold pieces. Yes, their bodies are actually solid gold! Nobody really understands how it all started, but the only way leprechauns can procreate is by collecting gold and using their cauldron to make new leprechauns. So you see, leprechauns don’t really store their gold in their cauldrons, the cauldrons are magical objects capable of giving life to the gold. You can always see if a cauldron is in use, that's when rainbows appear.
But as Leprechaun are made of gold, they are hunted by a special kind of people. That would be, the once still believing in magic and fairy tales, and therefore especially children. Children that in life sought out money instead of candy, are damned to hunt leprechauns forever and ever, so leprechauns worst enemies.
Collect all 100 coins, put them in the cauldron and extend your golden family. And avoid the damned children.
PowerUp: Huge 4clover will expand your pocket size to 20!
Controls: A, D and Space => Left, Right and Jump. (Yes, I forgot to add arrow key control!) :/
Credit: For the amazing font: Zingot Games - http://www.zingot.com Friends and family for allowing me to spend most of the weekend without interuptions.
Known Bugs: Pocket text not updating when picking up the 4Clover powerup. Updates on the next coin pickup. Artifacts in the tiles caused by bleeding from missing 1px margin. Children's voices overlapping, giving distortions.
nice game, the looks are pretty good for the pixel art, and those things flying around are pretty scarry, made me jump over into the pit a few times. the arrow keys didnt work for me for controlling the character, so i dont know if those were disabled or not. the jump physics felt a little off, but thats ok because there are so many ways to make a platformer. i think in my personal opinion though that the controls could be a tad bit tighter so i dont over jump ledges and such. but over all this was a nice looking game and it did what i expected it to do.
Quite good gameplay, but I found it very hard to use A/D/Space to get around - I think L/R arrows + Space would've been a more intuitive control scheme. I presume the L/R+Jump you mention is for gamepads.
@sundancekid No, you are not. :) Some have experienced this, but all have been able to play with a page refresh.. I have NO clue why this happens on some browers :/
@jcmonkey Totally agree, the jump feels off, I did wan't to tweak it, but ran out of time.. And I should have added arrow keys to the controls.. Forgot all about that. :/ Will be added later. Thanks for playing :D
@memel06 The WebGl version is always giving problems :/ But try to reload the page, fixed the problem, for everyone I know had the issue.. Hope you'll retry it..
haha the story is great! The art is amazing, I whish I could be able to jump from under the platforms, but I got better once I started using my right hand for the jump and my left hand just for movement xD.
@rombus Thanks for playing :D Hitting your head, and preventing you from jumping is all part of being annoying ;) No, it's just the way Unity Tile maps works, or I think it is. It's the first time using it so maybe there is a better way to handle it.. There are a lot things I would like to change, but I'm happy with what I got done :)
@sundancekid Yeah, still don't know why the reload is neede.. Maybe something in unity 2019.2 beta that's messed up.. Thanks for playing, glad you liked it :)
This game is just wonderful! I'm addicted to it! It's just such a fun idea, a collectathon where you need to bring back every coin you collect to a specific location, while being chased by some weird child gost people. It's just perfect!
@mantaraytv-games Addicted even.. :) Nice. Remember you will double your pocket size if you find the huge 4clover. Makes the game a lot easier. Thanks SO mush for all the kind words. :D
Solid little jump-n-run game. Like the creepy 'money money' sfx. A couple of times after I died the 'press spacebar' overlay remained on screen, had to refresh. Other than that good fun!
I'm a simple man: I see my name, I click. Ahah it's a fine game. I could see myself playing this with a bunch of friends (lepercaun vs fairies type of game) if it had more levels! It's solid and I didn't really find any way to break it. Good job! :)
@phillserrazina didn't think that the name would attract players ;) But of cause anyone called Phil, want's to play "Phil, The Leprechaun Of Gold.". Lol... Wait?? Are you telling me that you finished the game? Wow.. Think you are the second I have heard of. Nice :D Thanks for playing, and the feedback.
@tommyflower Glad you liked it so much :) I'll update the controls, so you can play with the arrow keys in the future :) Thanks for playing, and the positive feedback :D
Man, I'm bad at this sort of game! It looks and sounds great, and playing it for a bit was a lot of fun, but I didn't get very far at all. The backstory is very nice, and ties it in really well with the theme!
@frank-gevaerts Thanks, I'm bad at them as well, but that isn't going to stop me from creating them ;) Glad you tried anyways.. Making the leprechauns be animated gold, and the rest of the story wrote itself :) Thanks for the kind words :D
@fashionbatman Glad you liked it :) Maybe the children shouldn't be angels, but devils. But they started out to be something else, but the time limitation, forced me to change them and their movement. Thanks for playing :D
Cool Game. The enemies are looking pretty creepy and the controls are kinda on the point. Mayebe it would be better if there weren't only one way around. Sometimes the Children block the only way out.
But nevertheless, the sounds kreep me away but really really cool work. Well Done
@deathstorm The dead ends, is a challenge :smile: It helps a lot when you figure out the way the dead children moves :wink: Thanks for the very kind words and the feedback. :thumbsup: :notes: Money.. Money... Money.. :musical_note:
Money.. money.. money.. :) I'll hear that in my dreams for sure :D Nice funny platformer, controls feel good, visuals are really nice. And those children... :D Nice one!
@jiri-hysek I am amazed how many "likes" the kids money, money chant :) Glad you liked the visuals, first time trying to really make tiles for a platformer. Thanks for playing :D
@solah It was meant to be hard, but it turned out to be very hard.. ;) I must confess, I haven't gotten to the end myself.. Just glad that a few others have, else I would be nervous that I missed a bug or something..
Comments42
Thanks for playing :D
Thanks for playing :)
Well done mate.
I have to do something?
Money... Money... Money... Money... ..
Congrats on the entry!
No, it's just the way Unity Tile maps works, or I think it is. It's the first time using it so maybe there is a better way to handle it..
There are a lot things I would like to change, but I'm happy with what I got done :)
Thanks for playing, glad you liked it :)
Thanks SO mush for all the kind words. :D
Wait?? Are you telling me that you finished the game? Wow.. Think you are the second I have heard of. Nice :D
Thanks for playing, and the feedback.
Thanks for playing :D
It looks and sounds great, and playing it for a bit was a lot of fun, but I didn't get very far at all.
The backstory is very nice, and ties it in really well with the theme!
Making the leprechauns be animated gold, and the rest of the story wrote itself :)
Thanks for the kind words :D
Thanks for playing :D
The enemies are looking pretty creepy and the controls are kinda on the point.
Mayebe it would be better if there weren't only one way around. Sometimes the Children block the only way out.
But nevertheless, the sounds kreep me away but really really cool work.
Well Done
Thanks for the very kind words and the feedback. :thumbsup:
:notes: Money.. Money... Money.. :musical_note:
Glad you liked the visuals, first time trying to really make tiles for a platformer.
Thanks for playing :D
I must confess, I haven't gotten to the end myself.. Just glad that a few others have, else I would be nervous that I missed a bug or something..
Thanks for playing :thumbsup: