Pilgrimage of Ascension

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.92
Innovation★★★★★★★★★★3.06
Theme★★★★★★★★★★3.06
Humor★★★★★★★★★★2.21
Mood★★★★★★★★★★2.32
Pilgrimage of Ascension is a 3d puzzle-platformer.

Controls:
* Tested with keyboard + mouse.
* WSAD keys to move. Mouse to look
* E to interact with altars
* E to break walls (with proper blessing)
* ESC for menu with "Restart level" button



Tools used:
* Unity 2018.2
* Visual Studio
* Inkscape
* Gimp
* Blender (unsuccessfully)

screenshot

Comments17

SpliceDev
SpliceDev29 Apr 2019, 12:46
I enjoyed playing it, but it seemed more like trial and error than puzzle solving at times.
GeneralAnimal29 Apr 2019, 12:53
Cool idea, even though the graphics and the UX is lacking.

There is no indication if a wall is thin or not, so I don't know if I can break it, only after a sacrifice was made.

Also I would like to reuse the alter if I made a wrong decision instead of restarting the level.
aplite29 Apr 2019, 13:19
The first two levels were fun, and I enjoyed the sacrifice/ability system. Once I got to level 3 I couldn't get to the 4th altar. Making precise movements once you get super speed becomes difficult. I think enabling a Shift to sprint mechanic would make it work a little better.
Lubaka
Lubaka29 Apr 2019, 14:11
I did not feel the theme in this game but that did not stop it from being interesting. It took me quite a bit of tries to figure out how to finish the levels and i hoped that a nice soundtrack would have been there to cheer me up. The models are obviously lacking a bit and the game could use some sound!
A nice game nonetheless!
tater-hater
tater-hater29 Apr 2019, 14:28
Very cool idea. even without blender, the game still looked pretty cool. the mechanics were a refreshing take ont he theme for sure.
Von Vista29 Apr 2019, 14:29
Good job in staying true to the theme of LD44, could use background music and a basic model for the character. But still, congrats!
victorcrafty
victorcrafty29 Apr 2019, 14:56
Idea is cool. I enjoyed playing but at start I didn't know what to do , even after I read the description.Anyway keep doing your best!
Bentekiller
Bentekiller29 Apr 2019, 14:57
Got stuck in lvl 2, had problems with the high wall, though I did get over it relatively easy the first 2 times. The wall jump is kinda hard to work with because it bounces you in the opposite direction of the wall,only with a corner you can cheese it.

I would really recommend to make use of music and sound effect, it's better to have slightly bad sounds than no sounds at all. I Could recommend Bfxr and audacity for sound tools.

Also when looking straight ahead you can't see the better half of the player, which would be nice when you're gonna do a jump, but maybe that is just my personal belief.

There is not much sacrifice, it's more like, get to that checkpoint and choose a ability.
I don't mean to be harsh, but some improvements needs to be made to make you'r game shine, it is not a bad concept.
Nexusviper29 Apr 2019, 16:50
Game is good and fits the theme but not something which would like to play many time. there are some bugs in the game like in the first level i sacrificed my one leg and then in the second level i sacrificed my same leg by mistake and then i had no way other than restating the level. I would also like to see some interesting mechanics in the game. Not very sure but in your third level you have to sacrifice your hand to run faster but if a person have already sacrifice both of his legs how could he even walk.. Hahaha But anyways its just a game but its okay for me but innovative.
Pincushionauthor29 Apr 2019, 17:05
Thanks so much for the feedback, and for playing the game!

I wasted lots of time trying to get the character rigged. I need to practice that. The music suffered because of this too. I wasn't aware how valuable music would be for LD. This is a tip that I won't forget. I had originally planned to have the character hop/crawl when losing legs, but that was cut too.
Mia Devs29 Apr 2019, 17:57
Good Game But Improve Graphics
Solah
Solah29 Apr 2019, 19:33
Very good game, could have been perfect with more polish on graphics and level design because it is really confusing.
coachsisyphus
coachsisyphus29 Apr 2019, 20:21
Smack 9.99 on it, ship it, good job!
amykos29 Apr 2019, 20:24
Good idea but i wish you used humanoid model.
kristinnes
kristinnes29 Apr 2019, 23:00
Interesting concept. But I got stuck at the very beginning :P I'm probably just not clever enough. Would have liked to play this with a proper character model indicating the sacrificed limbs :)
Harksa
Harksa30 Apr 2019, 08:42
The concept is interesting, but it is a bit harsh to have to redo all the level if you fail. I'd have liked a checkpoint for each altars. If you want to add music and sound effects to your game, you should check out opengameart !

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