Polar Delivery

Polar Delivery

This game is from ldjam.com, which is currently unavailable.
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overall: 3.73
fun: 3.33
innovation: 3.47
theme: 2.52
graphics: 4.31
audio: 3.83
humor: 3.21
mood: 4.25

Dealing with the theme

Did not want to go with *exchange life / hitpoints / time for some abilities / actions / powerups*, so I just used the theme as an starting point for something ending more like 'Your life is crucial for what is going on'. Placing player not into direct control of the game, but with key influence (and responsibility, in this case, for cargo delivery).

About the game

This game is intentionally missing any action mechanics. It is more like bringing you as a player to relaxing meditative environment. Observe and navigate the sailboat by telling your helmsmate. There is no other goal to reach than the sailing while avoiding obstacles itself.

Post submission

Preferable version to play with few little tweaks done after 48h limit. Original binaries at same location.
- Adjustable mouse-look sensitivity
- More true collider shape of the ship
- Ability to go back to title in menu

#### I apologize for not testing properly Win & Mac builds this time
Well seems like all of you playing so far can confirm Windows build works :)

Tools and resources used

- Unity 2018 on Linux 🐧
- Inkscape, FL Studio, SFMaker
- Ostrich Sans Font by Tyler Finck (https://www.theleagueofmoveabletype.com/ostrich-sans)

Thanks to gamedev.cuni.cz for organizing the site

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