
SpellQuest
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Read me!
SpellQuest is a physics-based roguelike featuring blood magic, haunted and/or destructible furniture, and giant skeletons.
The four spells must be unlocked via periodic magical altars, and can also be upgraded later on. Casting a spell or colliding with objects or enemies reduces your health, and killing enemies increases it. Health can be seen based on the number and size of red splotches on your character.
The four spells are:
Damage - Temporarily increases damage from your sword. Can be unlocked/upgraded with red altars and cast with right arrow.
*Health is shown by the amount of blood on the character, as seen here.
Speed - Temporarily increases movement speed. Can be unlocked/upgraded with blue altars and cast with up arrow.
Strength - Temporarily increases the player's weight, which makes your body do more contact damage. Can be unlocked/upgraded with green altars and cast with down arrow.
Shield - Gives you a small number of bonus health points. These hit points cannot be used for spells, but they absorb all damage until they run out. Can be unlocked/upgraded with yellow altars and cast with left arrow.
Controls:
WASD - Move
Arrow keys - Cast spells, if unlocked
Mouse - Move sword
SpellQuest is a physics-based roguelike featuring blood magic, haunted and/or destructible furniture, and giant skeletons.
The four spells must be unlocked via periodic magical altars, and can also be upgraded later on. Casting a spell or colliding with objects or enemies reduces your health, and killing enemies increases it. Health can be seen based on the number and size of red splotches on your character.
The four spells are:
Damage - Temporarily increases damage from your sword. Can be unlocked/upgraded with red altars and cast with right arrow.
*Health is shown by the amount of blood on the character, as seen here.
Speed - Temporarily increases movement speed. Can be unlocked/upgraded with blue altars and cast with up arrow.
Strength - Temporarily increases the player's weight, which makes your body do more contact damage. Can be unlocked/upgraded with green altars and cast with down arrow.
Shield - Gives you a small number of bonus health points. These hit points cannot be used for spells, but they absorb all damage until they run out. Can be unlocked/upgraded with yellow altars and cast with left arrow.
Controls:
WASD - Move
Arrow keys - Cast spells, if unlocked
Mouse - Move sword