Tecuhtliztacuhxochitl's Sacrifice Simulator

Tecuhtliztacuhxochitl's Sacrifice Simulator

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overall: 3.35
fun: 3.17
innovation: 3.31
theme: 3.67
graphics: 2.41
audio: 3.18
humor: 2.95
mood: 2.85
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Tecuhtliztacuhxochitl's Sacrifice Simulator is a game about growing a colony of farmers, warriors, and civilians with the help/hindrance of a sadistic deity.

Made by @adafheyesh (code, art, music) and @almost (code, UI)

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Summary:

* The god offers things in exchange for human sacrifices
* VICTORY is an offer in the permanent demands tab
* Permanent demands upgrade your people

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Controls:

* Mouse
* Pause time - spacebar or the pause button (for planning and reading)
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Sacrificing:

* Choose effect, choose people, click sacrifice
* Some offers have multiple requirements
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People:

* Can change profession in the People tab
* Farmers produce food
* Civilians give birth to new people
* Warriors increase army strength
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Mechanics:

* Food < population ⇒ starvation (damage over time).
* Army < invaders ⇒ damage to some people
* Time passes ⇒ People level up ⇒ more efficient.
* Profession change ⇒ reset level.
* Max level can be increased with Permanent Demands.
* Max population is 10.
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Tips:

* Increase your population size early.
* Once you have 5+ people, it's ok to sacrifice, you can repopulate.
* It's ok to take some damage. Plague / Invaders / Starvation are not game over.
* Use the pause button to plan ahead and to read things.

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Note: there is a victory message, but the game will keep playing.

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