You find an old book in your attic. You decide to read it. Big mistake, you are now a devout worshipper of Az'gath the Slain. You must do everything in your power to summon him from the depths of hell. Even sacrificing yourself and the lives of fellow cultists to achieve your goal.
Clarification of the rules
NOTE: If you want to discover the mechanics of the game yourself, don't read this.
The end goal of the game is to summon Az'gath the slain. To summon him you play the card "Ultimate Summoning". For you to be able to play the card you need to awaken the Triad of Destruction. The according crystal in the summoning circle will light up when a member of the triad of destruction has been summoned. After three days you will get the first card to start this quest.
Clarifications of the mechanics
You have two types of cards: Sacrifice Cards & Event Cards. Sacrifice Cards reside to the left and Event Cards to the right. You can play a maximum of three cards per turn but only one sacrifice card per turn. The gems in the top right corner light up to indicate the cards played this turn. If you press the Favor meter in the bottom center you can draw a second card at the cost of 10 favor
In the top left corner there is a suspicion meter. The gem will change color from green to red as you gain more suspicion. When the gem turns completely red (when suspicion reaches 20+) there's a chance to trigger a raid event. If the raid event is triggered you lose your suspicion, cultists and favor.
Changelog: + Fixed a bug where failing to summon a demon would sometimes give you two summon cards back + Fixed various graphical issues pertaining to cards and the card overlays + Fixed some mismatches between what cards say they do and what they actually do
Nice game ! I really liked the take on solo-playing card game, and having to juggle between two currencies (favor and worshiper) is a cool idea ! The game needs a bit more of fine-tuning (at the end I had like 5 mass-mind bending card), and there is still a few bugs (the card for distributing meat actually reduce by 15 the suspicion, not by 5 like the card says, I got twice a card to summon a demon once I failed to summon him, and maybe a small tutorial or explanation would be nice), but it was really cool and nice to play; the atmosphere is also really well done, with the sounds of cultist and creepy music :)
I am not a huge fan of card games, but this made me change my mind a bit. I had a great time playing this, it was designed well and there is much to think about in game. Keeps the mind thinking and keeps you on your toes.
I really like the game. Well thought out, makes you think about what to play next. I also like the theme.
Just two things: 1. The font looks nice, but is really hard for me to read. I would have maybe gone with a more readable font for the card descriptions. 2. I would have really liked some sort of explanation of the suspicion and crystal mechanics. Maybe write a little explanation in the description here?
This was such a nice game, I really think you got the mood down and the balance seemed pretty good. And I summoned Az’gath the slain! Good art, fitting sounds and I like the fact that you always have the ultimate summoning card in your possession, just tempting you until it's actually time.
Although I don’t like such subjects (cults, sacrifices), but I want to notice that the idea fits perfectly with the theme of the competition and is not banal. And in my opinion quite an interesting and fresh idea - to make a card game ... umm ... quest, I guess. Great job with the atmosphere. The soundtrack emphasizes it well. :)
Of the minuses: because of the darkness and the font tired eyes.
I certainly enjoyed this! Card games are hard to make, so you've pulled this off quite well! The choice of font is a bit questionable, there are some spelling mistakes, and it's not very clear what suspicion does, but I liked it enough to complete it and I had fun!
Really felt like Cultist Simulator. It felt too hard to gain back lost favor but I guess that was intentional – still, sometimes frustrating as I ended up having four or five mass mind bending cards on my hand that I couldn't use or get rid of. Sounds and music were cool! As a few other people said, it was harder to read the font. I also didn't quite get the suspicion as it was easy for me to lower it and I din't know where the top cap was and when it would harm me. Overall, an interesting concept and nice balancing. Could use some more balancing but it's a solid entry!
This game took my attention right in the moment i started reading the description. It is awesome it feels awesome it plays awesome it sounds awesome it looks awesome. I was a little upset as i didn't read the description at the beginning and was thinking, that there are hidden mechanics, that change the chance of some cards depending on your actions(eg you make a lot of sacrifices->less people want to join your cult->you get less cards to increase the number of cultists). But the game still was awesome. I like it. The best game for me so far.
I love your game. It seems better for previous LD-theme. But it seems well designed game.
It works perfect for the idea of all of your mechanics, but there is one thing that storms me out: Your random is too random. I had about 7 "mass mind bending" on my 23rd day. And only on my 26th day I found out the mechanic of praying for second card.
And your game seems Lovecraftian for me. To be honest I love this setting.
Loooved this one! I really like card games, so I really liked you guys's take on the theme and all the strategic gameplay you had to do to summon each demon! Very good, looking forward to seeing a bigger game (or heck, even a expansion of this one) from you guys! Great job!
I really liked the take on solo-playing card game, and having to juggle between two currencies (favor and worshiper) is a cool idea !
The game needs a bit more of fine-tuning (at the end I had like 5 mass-mind bending card), and there is still a few bugs (the card for distributing meat actually reduce by 15 the suspicion, not by 5 like the card says, I got twice a card to summon a demon once I failed to summon him, and maybe a small tutorial or explanation would be nice), but it was really cool and nice to play; the atmosphere is also really well done, with the sounds of cultist and creepy music :)