Time Sucker

Overall★★★★★★★★★★2.93
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★2.69
Theme★★★★★★★★★★2.85
Graphics★★★★★★★★★★3.08
Humor★★★★★★★★★★2.66
Mood★★★★★★★★★★2.52
Time Sucker is a character for whom nothing is important other than time. Time Sucker can suck time from different objects and enemies present in the world. The Only Currency for Time Sucker life is Time. If The Time is Over then Time Sucker is also dead. Try to Save your time and collect it as possible in the early stage so that it becomes easy for you in the later stage.

No Sound and poor menu because of lack of time.

Controls -

W A S D to Move

Mouse Pointer To Rotate

Left Mouse Button To Fire

Spacebar To drag Objects

Comments27

MossGames29 Apr 2019, 16:15
Really interesting idea with the time mechanic! Could have been utilised more.
Malya29 Apr 2019, 17:13
First, thanks for the configuration screen that allows me to play this game with an AZERTY keyboard! :)
The idea is interesting but some main features were missing to really enjoy the game (like the camera showing all around the player to see enemies and moving while holding an object is a bit buggy). Congratulations for this game! It's a lot of work for one weekend ;)
Simone29 Apr 2019, 17:13
I'm always curious of other people trying to implement a 3D game in a LD jam :)
Nice job. The camera is a bit annoying (you can't see at your back).
For the rest the basic mechanic was very nice, but I don't see a strict correlation to the theme (as in 80% of game of this edition... who the fuck voted for this theme!? WHO!?!?!)
Nexusviperauthor29 Apr 2019, 17:21
@malya loved to hear from you... i am happy that you liked the idea. Secondly i was planning to implement 360 degree camera movement and i was also trying to enhance the movement controller but due to lack of time i was unable to complete it. True i latter realized that game was over scope but some how i managed to complete it in with poor menu and no sounds. Thank you so much for the feedback.
Nexusviperauthor29 Apr 2019, 17:28
@simone yes it was really painful for me to complete it. Agreed that the camera controls could have be improved but time was running against me through out the development process. According to my understanding i interpreted time as the most important currency of ones life. So Time Sucker who is the main character is only blessed until he have time to survive. Theme are always like this but it depends how you take it so rather than complaining for theme we should try to make something really cool with it :)
Gao Ming
Gao Ming30 Apr 2019, 14:51
Very lovely art style.Good job!
Mykola30 Apr 2019, 16:49
Great art and environment! Couldn't quite figure out how to use the objects, but killed a couple of running eyes. The game seems complete apart from the lack of sound, so well done!
Nexusviperauthor30 Apr 2019, 17:28
@mykola thank you for playing my game :). you could go near the object and long press spacebar and move around with W A S D or arrow keys at the same time to move around with the object. I would also like to mention that once you have sucked time from the object then you have to protect that object else if it is destroyed then you will loose that time :). yes everything is complete other than sound because of lack of time. Thank you so much for your feedback.
elmo30 Apr 2019, 18:04
Game was fun at first but over time it become repetitive no sure if there is win condition but if there is it was way to far into the game. i liked the models and environment. The camera was way too low and dollars probably shouldn't insta kill you.

Found minor bug. over 100 minutes
arielsan30 Apr 2019, 18:08
I Liked the concept of using time as currency but didn't understand the relationship between the character and the items nor the motivation to protect them. However, it was nice to play it.
Nexusviperauthor30 Apr 2019, 18:25
@elmo thank you so much for playing my game :) yes agreed that game become repetitive but i never thought about it because of lack of time :P i will take that as a feedback and will implement in my final game and also this timer bug which i never thought. Thank you so much for your valuable feedback.
Nexusviperauthor30 Apr 2019, 18:32
@arielsan My Intention was to show that a creature who could suck time from different object and the motivation to protect is simple that you are getting time from something and you should respect it, failing to do so should harm you. It might not have direct relationship but that's how i wanted to depict it. Nice to hear that you liked it :)
Attala
Attala30 Apr 2019, 19:30
Nice models and art. This would be a much better experience with sound, but you already know that :) I like the game mechanics and the game idea.
Nexusviperauthor30 Apr 2019, 19:38
@attala nice to hear that you liked the game mechanics and the idea. I could have added sound but because of lack of time i was struggling to complete my game sound comes in the very latter stage of development. :P
mrwillowb1 May 2019, 02:23
looks awesome and is fun
PurpledArtFrog
PurpledArtFrog1 May 2019, 07:50
Good entry - however becomes a bit repetitve after a while .. good simple models - would have liked to have the camera pointing in the direction of the mouse - but I guess camera work in 3D can be a bit tricky
Congrats on a solid entry - the lack of audio was a bit mhew as there is no real feedback actions within the game.
Nexusviperauthor1 May 2019, 08:00
@purpledartfrog thank you for reviewing my game.. yes it is repetitive never got time to add stuff in that 48hrs... Same with the camera and sound. Will work on the feedback... Thank you so much :)
teo989
teo9891 May 2019, 11:12
Hey! I really enjoyed playing this game. The artstyle was simple but really nice. I have only one complaint - the camera is Jittery. Not sure why it's doing that tho. But overall the game was a lot of fun to play! Good job :smile:
Nexusviperauthor1 May 2019, 13:50
Hey @teo989 nice to hear from you. glad that you liked the art. Obviously i faced that issue too but was unable to work on it because of lack of time... Thank you So much :)
AndideBob
AndideBob2 May 2019, 06:06
What a delightful little game, even though I don't think I quite understood the mechanics. I found the most efficient way to stay alive was straight up laser eye shooting combat. That worked out pretty well for me.

I had fun with you game, and I love the character models.
Nexusviperauthor2 May 2019, 06:45
@usragames Thank you for playing my game :)

@andidebob feeling glad that you like the fighting combat. The object like heart and clock which are falling from the sky contains time and you could suck time from those object. Once you have sucked time from those objects you need to protect it else if it is destroyed by evils then you loose the sucked time. You have to keep yourself away from the Dollars as well because time sucker runs after time not for money. #Time is Money.
Marcus Gambit
Marcus Gambit3 May 2019, 13:51
I love the character and the overall atmosphere in your game :) Usually I am not keen on countdown based mechanics (I mean, when you have a limited time to achieve something) but it's one of the game where it's really fun! Sound effects would have add a lot to the fun. Great job.
Nexusviperauthor5 May 2019, 03:02
@marcus-gambit thank you so much for your feedback... Glad that you liked the game and it mechanics.

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