
Ludum Dare #44compo
Tomb of Temptations

*"Long life, even immortality, is within your reach. You need only ask for it, but all things have a price - can you earn what the Tomb offers you by escaping alive?"*
Collect all of the keys and bring them back to the portal in order to move to the next floor. Your health gradually decreases with every floor cleared, so you will need to purchase difficulty modifiers in order to earn back your lives.

Comments13


mmason29 Apr 2019, 14:07
Very nice game, it could definitely benefit from even a little bit of sound, the controls felt a little bit slidey, but overall not too bad. The implementation on the theme was nice.

ploy29 Apr 2019, 21:38
I like It :)
Graphics is simple and understandable.
If you add some humor, It would be perfect.
Graphics is simple and understandable.
If you add some humor, It would be perfect.
Mykola1 May 2019, 07:31
Great idea to balance the difficulty with HP. I did pretty much the same in my game, but adjusting difficulty automatically as HP changes. But I like your way, since it gives the player some choice in between the levels.
It gets really fun when you max number of enemies out. Chargers are quite challenging, especially when there are a lot. Overall, great setup, but some sound would make it even better. Awesome job anyway!
It gets really fun when you max number of enemies out. Chargers are quite challenging, especially when there are a lot. Overall, great setup, but some sound would make it even better. Awesome job anyway!

MrSchlag21 May 2019, 11:18
I have fun playing with the level configuration, thanks for this game :)!
Capture d’écran 2019-05-01 à 13.16.27.png
Capture d’écran 2019-05-01 à 13.16.27.png

cozmic1 May 2019, 12:32
It's a nice game, I really like the room transitioning! But the rooms themselves feel really empty compared to the size of characters, which is unfortunate.

Barrier1 May 2019, 15:01
Interesting idea reversing the trade. You don't pay to make it easier, you make it harder and get life.

Raphael Maia1 May 2019, 21:40
it works really well, congrats
SpiRiTs2 May 2019, 05:57
Nice game, it would be nice if added doors that are looked and that only opens when a certain key used. Overall, it was a great game and really fun to play!

MrsTari2 May 2019, 16:14
more feedback in fighting would be nice. the key using is a little bit weird. a locked door would be great but nice work! :hearts: :laughing:

johnnysix2 May 2019, 19:56
Nice start - would've been cool to feel like the sword had a physical presence, when hitting the ghost blobs.
Kaisean Games6 May 2019, 08:10
Hey, nice one.
What I really liked is that you have a bit inverted take on the life economy.
Instead of starting with life and losing it to gain benefits, you increase your life to add challenges.
Very nice idea :smile:
Keep up the good work.
What I really liked is that you have a bit inverted take on the life economy.
Instead of starting with life and losing it to gain benefits, you increase your life to add challenges.
Very nice idea :smile:
Keep up the good work.

dick-claus6 May 2019, 12:17
Cool game. I really loved top down view and smoothness of animations. It would be cool if you can finish the game. Good job!



The movement speed is a bit slow and floaty though, would be nice if it was a tad more responsive.
Good job!